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2016 R2 PLEs and Trials Now Available

The 2016 PLEs and Trials are now available!

The 2016 R2 PLEs are fully functional version of VUE xStream/Infinite 2016 and PlantFactory Producer 2016. With the PLE, you can create complete projects, render in FullHD and save your work (see website for other limitations).

The Personal Learning Editions perform under all versions of Windows 7, Windows 8 and Windows 10 (64 bit only), and are Mac Intel (64 bit) for MacOSX 10.6+.

Download the 2016 R2 PLEs from:
www.e-onsoftware.com/try

30 Day Trial Versions

Trial Versions are designed to offer you a way to evaluate each specific version before making any purchasing decisions.

The trial versions will work for 30 days and saving is disabled. Check website for other limitations.

Download the 2016 R2 Trial Versions from:
www.e-onsoftware.com/try

PlantFactory 2016 R2 Now Shipping

Stylized Meshing Mode - Cycling through various Smoothing and Convexity quality values


PlantFactory 2016 R2 Now Available

The Release of PlantFactory 2016 R2 goes alongside the recently released VUE 2016 R2.

Key new features in PlantFactory 2016 R2 include:

Stylized Meshing Mode: The new Stylized Meshing mode enables you to quickly and automatically generate a low polygon envelope version of vegetation models and export models with a small polygon footprint while retaining the actual vegetation visual volume. Additionally, envelope resolution, smoothing, and convexity quality is user configurable and can range from none to ultra-sharp edged meshes to ultra-smooth. Stylized Meshing mode can also be used creatively to produce non-photorealistic vegetation.


3-Axis Billboard Leaves Rotation: Using Billboard leaves is ideal when working for Real-Time engines, or, in an offline workflow, to create low polygon plants to be seen from a distance. (Billboard leaves are perfect for VUE EcoSystem populations for instance). Quick and easy to set up, this new feature is perfect to avoid any obvious linear visual pattern, by letting you add slight randomization to leaves axis rotation.


Full feature list: plantfactory-tech.com/overview

Introducing VUE 2016 R2


VUE 2016 R2 Now Available

We are pleased to introduce VUE 2016 Release 2 (R2)!

These new releases reflect our commitment to bring new features and functionality to VUE and PlantFactory as frequently as possible. We plan to release incremental updates that introduce new functionality every 4 months.

Key new features in VUE 2016 R2 include:

360° VR Panoramas: VUE 2016 R2 enables the rendering of 360° panoramas as static images or animations, which are compatible with all of VUE's render options, such as multi-pass or high dynamic range (HDR). When rendering a VR panorama, VUE automatically levels the camera perfectly to avoid unwanted distortion. Rendered VR panoramas are automatically recognized by Facebook, YouTube, and other panoramic compliant platforms as 360° images or videos.

Up to 16 Viewports:(1) VUE 2016 R2 enables you to set up to 16 viewports instead of the four traditional views. This feature is particularly useful on a multi-monitor system, to test various framing options or when adding more camera angles without touching any of the main scene setup. All additional viewports retain the same traditional options, such as render in view and the ability to set up as many perspective cameras as users would like.



UX/UI improvements:

Terrain modeling:

  • "Blend Terrain with Image" automatically modifies the Heightfield Terrain function graph (instead of modifying the terrain Heightmap).
  • Simplified "Resample Terrain" replaces "Resize Terrain", to update terrain resolution without changing its size within the scene.

User Interface:

  • The "Interactive slider changes" option now also affects the mouse wheel for more dynamic visual display of users' modifications in real-time.
  • Improved visibility in viewports as a result of revised wireframe selection colors.
  • The user interface is now locked when downloading an object or a scene from the extra content.

Materials

  • Easier access and editing of multiple materials through sub-menu hierarchy display.

Full feature list: e-onsoftware.com/xstream?page=new

(1) VUE xStream and Infinite only

VUE 2016 Artist Product Line Now Available


The Full VUE 2016 Product Line is Now Available

Today, we are pleased to introduce VUE Complete 2016, VUE Studio 2016, VUE Esprit 2016 and the free VUE Pioneer 2016!

This finalizes the introduction to the market of VUE 2016.

Thank you for your comments and feedback on VUE and PlantFactory 2016. With this new release, we are adding significant functionality such as an exciting Hybrid GPU/CPU Interactive Path Tracer, the new and powerful Heightfield Terrain technology, plenty of EcoSystem technology improvements, and a lot more!


Key new features in VUE 2016 include:

  • Hybrid GPU/CPU Interactive Path Tracer enabling GPU rendering
  • Heightfield Terrains: New Terrain Modeling technology, more flexible and a lot more Powerful!
  • Multiple Global EcoSystem Layers, that can be saved as EcoPainter Brushes
  • PlantFactory Variations: Easily and quickly add more realism to your scenes and improve productivity at the same time!
  • Optimized Workspace and Workflow and HiDPI display support
  • And a lot more...

Check out some of the new features in action!


HeightField Terrain Technology



Hybrid GPU/CPU Interactive Path Tracer



PlantFactory Preset Variations



Multiple Global EcoSystems


Full feature list: e-onsoftware.com/complete?page=new

PlantFactory 2016 Now Available


PlantFactory 2016: Create, Refine, and Export high-quality animated 3D Plants

PlantFactory is an innovative 3D vegetation modeling, animation, and rendering software developed for the CG, SFX, architecture and gaming communities.


"PlantFactory is a must have for any vfx pipeline -- not only as an ideal companion to VUE, but also as a strong ally in any general environment production scenario." said Peter Baustaedter, VFX art director and environment artist.


Key new features in VUE 2016 include:

  • Growth Simulation: Easily generate geometry using a biologically inspired growth simulation
  • PlantFactory Variations: Easily and quickly add more realism to your scenes and improve your productivity at the same time!
  • Fully customizable Level of Detail (LOD)
  • And a lot more...

Check out some of the new features in action!


Growth Simulation



Preset Variations



Level Of Detail (LOD)


Full feature list: plantfactory-tech.com/overview/

VUE Infinite and xStream 2016 are Here


VUE 2016: Create Seamlessly Integrated Natural 3D Environments

VUE 2016 is packed with new features and advancements that accelerate modeling and animation, enabling computer graphics, artists, and others to seamlessly enrich their natural environment and standout visuals for their movies, games, and architectural landscape.


Olivier Pron, supervising art director and head of art department, Method Studios, said, "VUE and PlantFactory are helping us be more creative and productive across the entire workflow for our productions, regardless the tools we currently use."


Key new features in VUE 2016 include:

  • Integration: Export almost any assets, including full scenes and EcoSystem populations(1)
  • xStream Convert tool: render your scenes with any renderer such as RenderMan, Arnold, Octane, VRayRT, etc.(1)
  • Hybrid GPU/CPU Interactive Path Tracer enabling GPU rendering
  • Heightfield Terrains: New Terrain Modeling technology, more flexible and a lot more Powerful!
  • Multiple Global EcoSystem Layers, that can be saved as EcoPainter Brushes
  • PlantFactory Variations: Easily and quickly add more realism to your scenes and improve productivity at the same time!
  • Fully customizable workspace and HiDPI display support
  • And a lot more...

Check out some of the new features in action!


Import and Export



HeightField Terrain Technology



Hybrid GPU/CPU Interactive Path Tracer



PlantFactory Preset Variations



Multiple Global EcoSystems



Customizable Workspace


(1) VUE xStream only

Full feature list: e-onsoftware.com/xstream?page=new

VUE 2016 Leaks #3: Heightfield Terrains

Heightfield Terrains - More flexible and a lot more Powerful!

With VUE 2016, we're introducing a brand new terrain modeling technology, more flexible and a lot more powerful, called "Heightfield Terrains".

This new technology allows you to add terrain effects that were previously impossible to achieve, such as Hydrological & Thermal Simulations!

Similar to procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. This will give you more flexibility and add more realism to your terrains. Heightfield Terrains are also significantly faster to render!

Heighfield terrains are manually sculptable and parameters can be animated - e.g. to simulate a terrain erosion over time for instance!

And finally, you can easily set up your graph outputs to drive your material presence, directly from within the Terrain Editor interface.



The Heightfield Terrains technology comes with its set of new dedicated nodes and presets, like Erosion, Slope, Convexity, Blur or Terrace.

New Layout Nodes also let you design a terrain's "layout" (most prominent features) using hand-drawn elements like Splines, elements from the scene, or simple shapes (circles, rectangles, rounded rectangles).

Start as simple as drawing a line,
let the power of the Terrain Editor do the rest!


Stay tuned for more VUE-Leaks in the coming days!



VUE 2016 Leaks #2: PlantFactory Variations

Easily and quickly add more realism to your scenes.
Improve your productivity at the same time!

1- In PlantFactory 2016

PlantFactory 2015 introduced the concept of Presets. PlantFactory 2016 now introduces the concept of Preset Variations.

Preset Variations allow you to immediately include subtle differences to your plant (change the number of buds on a blooming flower, or its petal colors for instance).

This new feature allows you to easily add variety to create realistic environments with one single plant species!

2- In VUE 2016

Within VUE 2016, you directly get access to the PlantFactory species presets and variations within the Plant Browser, the Plant Editor and within your EcoSystem population list.

So, at every step of your scene creation process, you are able to select the species you want, the preset you want and the variations you want!

Quick, easy, productive!


Stay tuned for more VUE-Leaks in the coming days!



VUE 2016 Leaks #1: Interactive Path Tracer

Hybrid GPU/CPU Interactive Path Tracer

GPU rendering comes to VUE with the new Path Tracer renderer. This renderer naturally and automatically simulates real-life lighting, and automatically calculates many effects that have to be specifically set with other methods, such as soft shadows, depth of field, caustics, ambient occlusion, and indirect lighting.

Path tracing in VUE 2016 is available as an interactive rendering quality in the viewports, as well as an offline rendering engine.



Stay tuned for more VUE-Leaks in the coming days!



Save 30% on VUE and TPF 2015 - Receive 2016 for FREE

>> Full pricelist

This special offer ends on October 10, 2016.
www.e-onsoftware.com

*Special offer does not apply to Maintenance extensions, ATC licenses, License Server and Network Rendering Licenses.

Equip Your School 2016 Student Program

Equip Your School 2016 Student Program

As an enthusiastic and passionate Artist, you are using either VUE or PlantFactory and really enjoy creating your 3D natural scenes/environments with it?

You're having fun with our tools, and you know for fact how these tools can be useful in a professional context?

You are a student and would like to share this technology and your passion with your professor and fellow students?

Get your school equipped* and receive a full suite of e-on software products for FREE!
For any questions or to apply, contact:
edu@e-onsoftware.com

*A School/University/Community College is considered as "equipped" when they have subscribed to e-on software ATC (Education) program

Jungle Book Art Contest Winners

Cornucopia3D is proud to announce the 3 winners for the Cornucopia3D Jungle Book Art Contest!

We would like to thank all Artists who entered the contest. We were more than impressed by the quality of your artwork!

And of course, congratulations to the 3 winners for their truly superb works!

Jungle Book Art Contest Winner


Forgotten Place by Aron Kamolz

First Runner Up


Jungle River by Lars Braad Andersen

Second Runner Up


Alone in the jungle by Maciek Sikora

Honorable Mentions


The Mire by Craig John

Small Adventures by Benjamin Aeilkema
Check all entries and the prizes each winner has won!
www.cornucopia3d.com/contests.php

Jungle Book Art Contest - Thousands of Dollars Worth of Prizes

Jungle Book 2016 Art Contest

"He would be far away in the jungle; tasting, touching, seeing, and feeling new things." - Rudyard Kipling, The Jungle Book

Spring has emerged and in the spirit of the Jungle Book Cornucopia3D is offering a new contest for the best Jungle Rendering of all time!

We want to see an explosion of vegetation, green mountains, clear skies, or maybe cloudy skies, a wild animal or two peeking from behind a tree or up in the branches.

A man or a woman might be lost in there. Any wolves?

In 1894 Kipling wrote a collection of stories that were published in magazines with wild illustrations that were actually created by Kipling's father.

Many have read the jungle book and seen the black and white Hollywood classic, possibly more people are familiar with the many feature films, animations, experimental pieces, and cartoons that were based on the Jungle Book plot and now, with the explosion of 3D, Disney is releasing a new version for 2016.

And it's your turn, create an image that lures you into the Jungle and win great prizes from Cornucopia3D and e-on software.

Thousands of Dollars Worth of Prizes!

With prizes from Cornucopia3D and e-on software the 3 winners will receive several thousands of dollars worth of prizes altogether.

1st place:

First Runner Up:

Second Runner Up:

Learn more and enter the competition:
www.cornucopia3d.com/contests.php

Upcoming Online Store Update


As part of the Bentley acquisition, the e-on software business was transitioned to Europe.


With such, we'll have to update our billing system to comply with the European legislation.

What this means for you:

  • This will have no incidence if you live outside of the European VAT zone.
  • If you live inside the EU VAT zone, but have an intra-community VAT identification number, you will be able to enter this during the ordering process and you will not be charged your country VAT rate.
  • If you live inside the EU VAT zone and don't have an intra-community VAT identification number, you will be billed VAT based on your country's VAT rate.

We will be updating our online store to reflect this change on Wednesday January 27th, 2016.

This change only applies to the e-on software online store. The Cornucopia3D business remains unchanged.

For any question, feel free to contact our sales staff here.

Star Wars Fan Art Contest Winners

Cornucopia3D is proud to announce the 3 winners for the Cornucopia3D Star Wars Fan Arts Contest!

We would like to thank Paul Huston for his dedication and enlightening comments, and of course, all participants.

Congratulations to the winners for their truly superb works!

Star Wars Fan Arts Winner


Take One by Rob Wildenburg

Paul commented: This is a professional looking composition!

First Runner Up


Hoth Aftermath by Jefferson Lim

Paul commented: Good integration of model with landscape. Good snow material. Good Star Destroyer damage. Would have been nice to see more exposed rock so that the landscape is not so uniformly one color/texture.

Second Runner Up


Hidden base by Maciek Sikora

Paul commented: Great use of the strengths of VUE, interesting environment!

Honorable Mentions


Being A Star Wars Fan by Adrian Baker

Watching by Gary Capps

Check all entries and the prizes each winner has won!
www.cornucopia3d.com/contests.php

Star Wars Fan Art Contest - Thousands of Dollars Worth of Prizes


The Force Awakens!

"A long time ago, in a galaxy far far away..."
The story begins with a light saber that is lying on the desert planet of Jakku just waiting for a mysterious someone to retrieve it. War is still raging in the Galaxy with Star Destroyers and The Millennium Falcon.
It has been 30 years since the Rebel Alliance's victory and some of our old characters are back along with some new ones ready to fight the empire.

"It's true... All of it... The Dark Side, the Jedis... They're real!"

This contest is for all the Star Wars fans out there that want to use their 3D skills and create an image reflecting the wonders of this epic masterpiece.


Judging performed by Industry Legend!

For the first time this contest will be judged by an industry legend rather than the C3D/e-on admins.

Please welcome Paul Huston, Senior Digital Matte Artist at Industrial Light & Magic.

Paul is the only VFX artist who has worked on all 7 Star Wars movies!



Thousands of Dollars Worth of Prizes!

With prizes from Cornucopia3D and e-on software the 3 winners will receive several thousands of dollars worth of prizes altogether.

1st place:
First Runner Up:
Second Runner Up:
VUE xStream 2015
PlantFactory Producer 2015
1 year CClub Membership
VUE Complete 2015
PlantFactory Designer 2015
1 year CClub Membership
VUE Esprit 2015
PlantFactory Artist 2015
1 year CClub Membership

Learn more and enter the competition:
www.cornucopia3d.com/contests.php

Galactic Civilizations III Game Environments with VUE

"VUE is the tool that helps me refine and execute my visions!"

Christian 'Tigaer' Hecker, Digital Artist.

Please meet Christian 'Tigaer' Hecker, Freelance digital Artist in Germany. In this article, Christian describes his latest work, creating environments for the acclaimed interstellar strategy game Galactic Civilizations III.

Read Christian's interview:
www.e-onsoftware.com/showcase/spotlights/

Cornucopia3D Celebrates 10th Anniversary

"The real voyage of discovery consists not in seeking new lands but seeing with new eyes." - Proust


A moment flies by so quickly, one loses track of time. Let us freeze for a second and look back and enjoy the ability to have memories. It has been ten years since Cornucopia3D has come to fruition! This decade of growth is worth celebrating. So much timeless artwork has been posted onto our galleries. The community has grown and created profound, epic, and humorous artwork that has exponentially improved and evolved with the technology. So this October we are going to present an image contest that represents the passage of time in ten years!


What does that mean to you?

How would you represent ten years in one single image?!



Hundreds of Dollars Worth of Prizes!

With prizes from Cornucopia3D, e-on software, Geekatplay, D&D, Didier Vallez, Quadspinner, Eugenia, RealMesh, Walther Beck, Patrick Wojtkowiak, Luigi Marini, Don Webster and Jason Cordero, the 3 winners will receive several hundreds of dollars worth of prizes altogether.


Learn more and enter the competition:
www.cornucopia3d.com/contests.php

Save up to 50% on over 900 items!

To celebrate Cornucopia3D's 10th anniversary, 10 of Cornucopia3D's top vendors are offering up to 50% on their entire online store!

Check what's on sale:
http://www.cornucopia3d.com/

Bentley Systems Acquires E-on Software


Bentley Systems Acquires E-on Software


Bentley Enlivens Reality Modeling through Acquisition of E-on Software

We are thrilled to announce that e-on software is joining Bentley Systems, the leading company dedicated to providing comprehensive software solutions for sustaining infrastructure.


Here's a message from Nicholas Phelps, founder of e-on software:

Dear friends of e-on,

For over 20 years, I have dedicated e-on software to creating and supporting the best digital nature solutions. We have covered a lot of ground since the very first release of VUE as a shareware, in 1995. After ILM picked up VUE for the production of Pirates of the Caribbean: Dead man's chest, VUE rapidly became a must have for the movie industry. Since then, we have focused our efforts on serving the casual artist and the superproduction powerhouse alike, with every release of VUE adding exciting new functionality for all.

Recently, we recognized a growing need among architects and engineers to 'tell their story' in a more compelling way. We responded to this by leveraging our expertise in visual effects and created LumenRT, an easy-to-use product that brings quick, high-quality 'movie production' to the architectural and engineering worlds. 

It is to further this vision of easy-to-use digital nature and visualization solutions that we are joining Bentley Systems. 

Bentley Systems is a fantastic company that shares our passion for technological excellence. E-on software will continue to exist and thrive as one of its subsidiaries. I remain in charge, the entire team is maintained and all our products (VUE, PlantFactory, LumenRT, CloudFactory, Carbon Scatter and Cornucopia3D) will continue to improve and, with your help and the backing of Bentley, rapidly reach exciting new heights.

With this deal, we gain access to a highly qualified user base, substantial resources, and new distribution channels that will allow us to walk boldly into the future and produce ever more powerful visualization technologies and products, putting Hollywood movie quality into the hands of engineers and artists alike, around the world!

The entire team and myself are thrilled to join Bentley Systems to explore and extend these avenues together. This is excellent news for all our users and followers!


With my warmest regards,

Nicholas




Why did Bentley and e-on software merge?

There is a growing need across the portfolio of Bentley applications to add high-fidelity, real-time visualization and powerful natural scenery authoring capabilities which allow users to share projects, designs, and ideas in a more compelling, engaging manner. E-on's leading-edge immersive nature and visualization products will serve as a foundational technology for many exciting new products yet to be announced. With Bentley, e-on gains access to some of the most prestigious customers in the AEC/Infrastructure market providing a solid foundation for growth and investment.

What will happen with the E-on Software brand identity?

E-on software has a very strong brand identity in the DCC/CG market and will continue to remain as a branded identity under Bentley Systems.

How will e-on's products be sold and serviced?

All of e-on's CG products(VUE, PlantFactory, Ozone, and Carbon Scatter)will continue to be sold and serviced directly via the e-on software website. The high-end version of LumenRT, LumenRT GeoDesign will be sold and serviced directly through Bentley, while other versions of LumenRT will be handled by e-on software.

Will Bentley continue to invest and grow the CG business?

Absolutely. Highly realistic visualization is an essential component of our future developments. Remaining competitive in the market space where visualization matters most, i.e. the DCC/CG market, guarantees that our tools will always "stay sharp". This is very good news for the e-on CG communities.

As a customer of e-on CG products, what will change for me?

Nothing. All members of the e-on software team have transitioned over to Bentley, as well as all services (including Cornucopia3D). The only difference is that e-on is now sitting under a solid roof and is very well poised to deliver ever more exciting products and technologies.

I have an e-on software maintenance/subscription agreement for my CG product. How will my benefits be affected?

All benefits associated with your maintenance/subscription agreement remain in full force. Nothing changes in this respect.

Who should I contact to get support for my e-on CG products?

Support for e-on's CG products will continue to be provided through the e-on website.

I have an e-on software maintenance agreement on my LumenRT GeoDesign product, how will support be handled?

All maintenance accounts will be serviced by Bentley SELECT Services support which offers 24x7 support. You can visit the SELECT Services support page here.

Will LumenRT still provide deep integrations to non-Bentley systems such as Autodesk Revit, Esri CityEngine, Graphisoft ArchiCAD, and Trimble Sketchup?

Yes. Integration with non-Bentley products will be maintained, supported and enhanced. We welcome every workflow, no matter which CAD/BIM/GIS tools our customers are using.

When will LumenRT have an interface into the new MicroStation CONNECT Edition product?

LumenRT 2015.5 is already fully integrated with the new MicroStation CONNECT Edition.


If you have any further questions, feel free to join us and post in the Registered User forums.


Read the official Press Release at
www.e-onsoftware.com/news/?page=pressreleases

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