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Category: Carbon Scatter

Carbon Scatter 2015.5 Now Available


Watch the Carbon Scatter 2015 presentation video on Youtube


FREE UPDATE ADDS PLANTFACTORY 2015 INTEGRATION, MAYA CONVERT TOOLS, 3DS MAX and MAYA 2016 SUPPORT AND MORE

We are pleased to announce the immediate availability of Carbon Scatter 2015.5.

New in Carbon Scatter 2015.5

PlantFactory 2015 compatibility* (Requires PlantFactory 2015.2 or higher)

  • New ultra-realistic wind animation model.
  • Edit and animate new plant species.
  • Seamlessly edit plants in PlantFactory.
  • Create and save new species directly to your Carbon Scatter library.

Redesigned Content browser

  • Handle large numbers of files swiftly.
  • Display large previews of your items, instantly change the size of previews.
  • Show collections as individual tabs or as a hierarchy of folders.
  • Easily find content using the quick search field to search inside a specific collection or throughout all collections.
  • Identify recently used items through a dedicated tab.
  • Highlight your favorite items and view them all in the Favorites tab.

Maya Convert Tool

  • Convert your populations to native Maya instances to render them with your renderer of choice.
  • Freely share your scenes without requiring the Carbon Scatter plugin to be installed.

Adds support for Autodesk 3ds Max and Maya 2016.

And more...


Until July 31st, 2015, we're offering 30% off any purchase of a full license of Carbon Scatter 2015, and 20% off any upgrades.


Learn more from today's press release here.


Learn more about Carbon Scatter 2015 at
www.carbonscatter.com

Carbon Scatter User Profile - Christoph Shindelar

"I love getting good results by using the right tools with only little effort. Carbon Scatter is a great example. The plug-in has a lot more to offer than I expected!"
Christoph Shindelar, 3DVisual.at

Learn how 3D Artist Christoph Shindelar uses Carbon Scatter and PlantFactory for architecture visualisation, VFX and simulations for movie production, commercial clips and graphics, and a lot more...


Read the full story at: www.carbonscatter.com/tutorials

Carbon Scatter 2015 Trial Now Available

Scatter millions of instances in seconds - create wind-swept forests or animated crowds and render them directly inside 3ds Max, Maya and Cinema4D!

With super-fast population algorithms (create over 1 million instances per second!), Carbon Scatter 2015 adds compatibility with animated PlantFactory vegetation, new paint brushes (add instances, jitter, raise, repel, attract, lean...), convert to native instances* for rendering without Carbon Scatter (and with any renderer), native support for V-Ray 3 and GPU rendering (Octane, V-Ray RT, etc.), easy specimen replacement and a lot more!

*3ds Max and Cinema4D only


Download the Free Carbon Scatter 2015 Trial Version

The Carbon Scatter 2015 Trial Version will install in all supported applications on your system and will allow the rendering of EcoSystem populations in all supported renderers.

The Trial Version is a fully functional version of Carbon Scatter 2015, aside from the following limitations:

  • The Trial Version ships with a limited collection of plants and polygonal meshes.
  • Conversion tool is limited to 1000 instances.
  • Saving scenes and network rendering is disabled.

The Carbon Scatter 2015 Trial Version cannot be used for commercial work. Once installed, the Trial Version will work for 30 days.

Download the Trial at: try.carbonscatter.com

Even more Environment Power! The Carbon Scatter 2015 Trial can work hand in hand with the Plant Factory PLE offering artists the most powerful and complete vegetation scattering solution in the world!
Read more about Carbon Scatter and Plant Factory working together here.

Carbon Scatter 2015 - Populate Millions of Plants Per Second


Watch the Carbon Scatter 2015 presentation video on Youtube

Carbon Scatter 2015 is shipping!

Scatter millions of instances in seconds - create wind-swept forests or animated crowds and render them directly inside 3ds Max, Maya and Cinema4D!

With super-fast population algorithms (create over 1 million instances per second!), Carbon Scatter 2015 adds compatibility with animated PlantFactory vegetation, new paint brushes (add instances, jitter, raise, repel, attract, lean...), convert to native instances for rendering without Carbon Scatter (and with any renderer), native support for V-Ray 3 and GPU rendering (Octane, V-Ray RT, etc.), easy specimen replacement and a lot more!



Key benefits of Carbon Scatter 2015 include:

  • Render billions of polygons easily thanks to lightning fast instancing
  • Convert to native instances for rendering without Carbon Scatter
  • Render with any renderer including GPU path-tracers (Octane, VRayRT, ...)
  • Populate millions of instances per second!
  • Use PlantFactory models and customize them using the Plant Editor*
  • Interactive population - change a setting, Carbon Scatter repopulates in a blink
  • Add/modify instances with your mouse using jitter, raise, repel, attract, lean... brushes
  • Populate in all directions around objects
  • Animate instances (including wind in plants) with full de-phasing control
  • Control placement, height, size, orientation... using bitmaps or procedural graphs
  • Create populations with multiple layers and control how they influence each other
  • Scatter inside/along curves, stack instances (e.g. to create piles of rubble on a path)
  • Ships with over 100 3D plant species (with variations!) and 130+ billboard trees

Learn more: carbonscatter.com