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Introducing VUE 2016 R2

VUE 2016 R2 Now Available

We are pleased to introduce VUE 2016 Release 2 (R2)!

These new releases reflect our commitment to bring new features and functionality to VUE and PlantFactory as frequently as possible. We plan to release incremental updates that introduce new functionality every 4 months.

Key new features in VUE 2016 R2 include:

360° VR Panoramas: VUE 2016 R2 enables the rendering of 360° panoramas as static images or animations, which are compatible with all of VUE's render options, such as multi-pass or high dynamic range (HDR). When rendering a VR panorama, VUE automatically levels the camera perfectly to avoid unwanted distortion. Rendered VR panoramas are automatically recognized by Facebook, YouTube, and other panoramic compliant platforms as 360° images or videos.

Up to 16 Viewports:(1) VUE 2016 R2 enables you to set up to 16 viewports instead of the four traditional views. This feature is particularly useful on a multi-monitor system, to test various framing options or when adding more camera angles without touching any of the main scene setup. All additional viewports retain the same traditional options, such as render in view and the ability to set up as many perspective cameras as users would like.

UX/UI improvements:

Terrain modeling:

  • "Blend Terrain with Image" automatically modifies the Heightfield Terrain function graph (instead of modifying the terrain Heightmap).
  • Simplified "Resample Terrain" replaces "Resize Terrain", to update terrain resolution without changing its size within the scene.

User Interface:

  • The "Interactive slider changes" option now also affects the mouse wheel for more dynamic visual display of users' modifications in real-time.
  • Improved visibility in viewports as a result of revised wireframe selection colors.
  • The user interface is now locked when downloading an object or a scene from the extra content.


  • Easier access and editing of multiple materials through sub-menu hierarchy display.

Full feature list:

(1) VUE xStream and Infinite only

VUE 2016 Artist Product Line Now Available

The Full VUE 2016 Product Line is Now Available

Today, we are pleased to introduce VUE Complete 2016, VUE Studio 2016, VUE Esprit 2016 and the free VUE Pioneer 2016!

This finalizes the introduction to the market of VUE 2016.

Thank you for your comments and feedback on VUE and PlantFactory 2016. With this new release, we are adding significant functionality such as an exciting Hybrid GPU/CPU Interactive Path Tracer, the new and powerful Heightfield Terrain technology, plenty of EcoSystem technology improvements, and a lot more!

Key new features in VUE 2016 include:

  • Hybrid GPU/CPU Interactive Path Tracer enabling GPU rendering
  • Heightfield Terrains: New Terrain Modeling technology, more flexible and a lot more Powerful!
  • Multiple Global EcoSystem Layers, that can be saved as EcoPainter Brushes
  • PlantFactory Variations: Easily and quickly add more realism to your scenes and improve productivity at the same time!
  • Optimized Workspace and Workflow and HiDPI display support
  • And a lot more...

Check out some of the new features in action!

HeightField Terrain Technology

Hybrid GPU/CPU Interactive Path Tracer

PlantFactory Preset Variations

Multiple Global EcoSystems

Full feature list:

VUE Infinite and xStream 2016 are Here

VUE 2016: Create Seamlessly Integrated Natural 3D Environments

VUE 2016 is packed with new features and advancements that accelerate modeling and animation, enabling computer graphics, artists, and others to seamlessly enrich their natural environment and standout visuals for their movies, games, and architectural landscape.

Olivier Pron, supervising art director and head of art department, Method Studios, said, "VUE and PlantFactory are helping us be more creative and productive across the entire workflow for our productions, regardless the tools we currently use."

Key new features in VUE 2016 include:

  • Integration: Export almost any assets, including full scenes and EcoSystem populations(1)
  • xStream Convert tool: render your scenes with any renderer such as RenderMan, Arnold, Octane, VRayRT, etc.(1)
  • Hybrid GPU/CPU Interactive Path Tracer enabling GPU rendering
  • Heightfield Terrains: New Terrain Modeling technology, more flexible and a lot more Powerful!
  • Multiple Global EcoSystem Layers, that can be saved as EcoPainter Brushes
  • PlantFactory Variations: Easily and quickly add more realism to your scenes and improve productivity at the same time!
  • Fully customizable workspace and HiDPI display support
  • And a lot more...

Check out some of the new features in action!

Import and Export

HeightField Terrain Technology

Hybrid GPU/CPU Interactive Path Tracer

PlantFactory Preset Variations

Multiple Global EcoSystems

Customizable Workspace

(1) VUE xStream only

Full feature list:

VUE 2016 Leaks #3: Heightfield Terrains

Heightfield Terrains - More flexible and a lot more Powerful!

With VUE 2016, we're introducing a brand new terrain modeling technology, more flexible and a lot more powerful, called "Heightfield Terrains".

This new technology allows you to add terrain effects that were previously impossible to achieve, such as Hydrological & Thermal Simulations!

Similar to procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. This will give you more flexibility and add more realism to your terrains. Heightfield Terrains are also significantly faster to render!

Heighfield terrains are manually sculptable and parameters can be animated - e.g. to simulate a terrain erosion over time for instance!

And finally, you can easily set up your graph outputs to drive your material presence, directly from within the Terrain Editor interface.

The Heightfield Terrains technology comes with its set of new dedicated nodes and presets, like Erosion, Slope, Convexity, Blur or Terrace.

New Layout Nodes also let you design a terrain's "layout" (most prominent features) using hand-drawn elements like Splines, elements from the scene, or simple shapes (circles, rectangles, rounded rectangles).

Start as simple as drawing a line,
let the power of the Terrain Editor do the rest!

Stay tuned for more VUE-Leaks in the coming days!

VUE 2016 Leaks #2: PlantFactory Variations

Easily and quickly add more realism to your scenes.
Improve your productivity at the same time!

1- In PlantFactory 2016

PlantFactory 2015 introduced the concept of Presets. PlantFactory 2016 now introduces the concept of Preset Variations.

Preset Variations allow you to immediately include subtle differences to your plant (change the number of buds on a blooming flower, or its petal colors for instance).

This new feature allows you to easily add variety to create realistic environments with one single plant species!

2- In VUE 2016

Within VUE 2016, you directly get access to the PlantFactory species presets and variations within the Plant Browser, the Plant Editor and within your EcoSystem population list.

So, at every step of your scene creation process, you are able to select the species you want, the preset you want and the variations you want!

Quick, easy, productive!

Stay tuned for more VUE-Leaks in the coming days!

VUE 2016 Leaks #1: Interactive Path Tracer

Hybrid GPU/CPU Interactive Path Tracer

GPU rendering comes to VUE with the new Path Tracer renderer. This renderer naturally and automatically simulates real-life lighting, and automatically calculates many effects that have to be specifically set with other methods, such as soft shadows, depth of field, caustics, ambient occlusion, and indirect lighting.

Path tracing in VUE 2016 is available as an interactive rendering quality in the viewports, as well as an offline rendering engine.

Stay tuned for more VUE-Leaks in the coming days!

VUE 2014 Speaks French and German

The French and German versions of VUE Pioneer & Theme Packs, VUE 3D Superhero, VUE Frontier 2014, VUE Esprit 2014, VUE Studio 2014 and VUE Complete 2014 are now available.

Current VUE 2014 users can download the localized language packs together with the latest update from the software updates page.

Read today's official Press Release here.

Image credits: Drea Horvath, Falko Meinig, Ken Wellings and Max Herzog.

Vue Esprit, Studio and Complete 2014 Are Shipping!

All Vue 2014 products are finally available! Today, we are pleased to introduce Vue Complete 2014, Studio, Esprit, Frontier, 3D SuperHero, Theme-Packs and Pioneer!

With this new release, we are adding significant functionality to the Vue product line such as Physical sunlight model and Photometric Lights, IES Profiles, Tone Mapping, Natural Colors, EcoSystem improvements, improved Plant Factory compatibility, EcoCollision, along with significant improvements in overall rendering performance and artistic control!

Vue Esprit, Studio and Complete 2014 websites:

The 3D Artist web pages are live, with full descriptions of the new features, cool imagery and comparative charts:

Cornucopia3D, the Home for Vue Enthusiasts!

Products for 3D Enthusiasts are handled by Cornucopia3D, the community division of e-on software. Full product descriptions, download and purchase information for Vue Pioneer, Vue 3D SuperHero, Vue Theme-Packs and Vue Frontier 2014 are available directly at

Users of Vue Pioneer, Vue 3D SuperHero and Vue Theme-Packs, we are happy to inform you that your upgrade of Vue 2014 is free! Users of Vue Frontier, the upgrade is also free for you if you are a member of the C.Club (which we recommend you join anyway :-)

Product Subscription and Free Upgrades

Your Free Upgrade

If you enrolled to our Product Subscription program, you get your upgrade to Vue 2014 at no charge. Download instructions will be sent out in a separate e-mail.

Customers who purchased a Vue 11 Esprit, Studio or Complete license after October 27, 2013 will receive their upgrade to the corresponding product at no charge. Upgrade instructions will be sent by e-mail in the coming week.

Vue 2014 xStream and Infinite Now Available

Watch e-on software's Latest Customer Showreel

New features of Vue 2014

Release 2014 focuses on strengthening the core features of Vue - light, atmospheres and EcoSystems. Thanks to dedicated exchange filters, it also pushes integration into existing pipelines.

"With physically accurate sunlight and photometric lighting, FBX import, Multi-layer 32-bit OpenEXR 2.0 support, World Point Position passes, .FBX and .CHAN camera exchange as well as many workflow and interface improvements, Vue is more than ever the go-to solution for digital nature environments", said Nicholas Phelps, president of e-on software.

Vue + Nuke Workflow Tutorial

Here is a shortlist of some of the important new features included in Vue 2014:

  • Workflow and Production improvements*: Vue xStream 2014 will import FBX scenes with textured geometries and cameras in both ASCII or binary FBX formats. Camera motion can be imported and exported as .FBX as well as Nuke .CHAN files. Vue xStream 2014 outputs all render layers in a single Multi-layer 32Bit OpenEXR 2.0 file; all passes are available in either 32-bit (floating point or unsigned integer) or 16 bit (half format).
  • World Point Position (or XYZ) Pass: Vue 2014 adds a WPP pass to the extensive list of rendering components, masks and information passes that can be generated for added compositing flexibility.
  • Physically Accurate Sunlight Model and Photometric Lights: The new scientifically accurate photometric sunlight model uses a real-world, physical simulation of sun and atmospheric light intensities. Users can assign physically accurate values to all light properties, such as color temperature, light intensity (Lumens or Candelas) and IES Profiles.
  • Tone Mapping: Vue 2014 lets users select different tone mapping filters to control how raw HDR colors are transformed into the final picture. These filters typically simulate the response of the human eye or chemical photographic film.
  • Natural Grain: This new mode produces natural color variations particularly well suited for terrains, ground, or any natural element. Ideal for quick results, the Natural Grain option provides high level access to settings such as contrast, balance and roughness, directly in the Material Editor.
  • EcoSystem improvements: EcoSystem Clumping replicates the natural phenomenon whereby plants tend to grow in close patches rather than evenly distributed. Vue 2014 features highly optimized algorithms to accelerate the rendering of EcoSystems containing many small items, such as gravel or grass blades.
  • Improved Plant Factory compatibility: Health, Seasonality or any other published plant parameter can be animated directly inside the Vue timeline. When using Plant Factory plants in EcoSystems, a new Quality setting is available in the Population list to define the amount of detail of the plant instances, thus saving memory and reducing render times.
  • Interface improvements: The Vue 2014 Function Editor was redesigned for improved performance on modern computer displays. A new option is available that protects the render camera from any unwanted modifications and automatically switches to perspective view whenever the viewport is modified. Vue 2014 can position the sun exactly as it would be in real-life, based on time of day, date and location on Earth.
  • Many other improvements such as Foldable EcoPainter, highly optimized flat Area Lights, naming in Render Stack, improved material manipulation, integration into the latest releases of Autodesk 2014 products, Cinema4D R15** and LightWave 11.6, and more...

Animating Plant Factory Plants in Vue

* These features are available in Vue xStream 2014 only.

** At time of release, Windows only. Compatibility with Mac C4D R15 coming soon.

More details on the new features are available online at: and

Vue 11.5 PLE

The Vue 11.5 xStream and Infinite Personal Learning Editions are now available!

Download yours from

Read the official Press Release here.