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VUE and PlantFactory 2016 R4 Now Shipping

VUE and PlantFactory 2016 R4 Now Available

We are pleased to introduce VUE and PlantFactory 2016 Release 4 (R4)!

VUE and PlantFactory 2016 R4 are loaded with new features and improvements such as Stereo Rendering, VR180 Support, Multi-Polygonal and Crossed-Planes Leaves and a lot more!

Check this out!

Key New Features in VUE 2016 R4

360Stereo render by VUE Artist Drea Horvath

  • Stereoscopic Rendering:
    • Available for both panoramic (360° and 180°) and non-panoramic renders
    • For Stills and Animations
    • User defined Interpupillary Distance and final image layout (top/bottom or left/right)
    • 3 convergence modes for handling parallax: Parallel, Converged and Off-axis
    • Automatically recognized by Stereo-compliant platforms (such as Youtube) and can be played on stereo compliant devices such as Occulus Rift, HTC Vive, Nvidia 3DVision, Sony PSVR, Google DayDream, Google Carboard etc.
    180 Degree VR Panoramas (VR180)
    • Render a 180° vertical and horizontal FOV
    • Automatically recognized by VR180-compliant platforms (such as Facebook and Youtube)
    Multi-pass Rendering Improvements
    • Optimized handling of semi-transparent materials to prevent background color to bleed within object mask color data
    • Embed alpha channel for each mask pass (when the output format supports it)
    Path Tracer renderer improvements:
    • Adds support for normal mapping
    • Selection of OpenCL devices: All Available Devices, GPU Devices Only, or CPU Devices Only
    UX/UI improvements
    • Added support for CPUs with more than 64 cores on Windows
    • Improved 4K/HiDPI display compatibility
    • Better responsiveness and faster computation of Procedural Terrain within the Terrain Editor
    • Alembic compatibility updated to version 1.7.3
    xStream Integration:
    • Adds support for Maya 2018 (MentalRay and VRay - incl. viewport 2.0)
    • Adds support for Cinema 4D R19.
Full VUE 2016 R4 feature list: e-onsoftware.com/xstream?page=new

Key New Features in PlantFactory 2016 R4

Single plane leaves and crossed-plane flowers close-up

  • Multi-Polygonal Single-Plane Leaves
    • Perfect for both offline rendering and light enough for real-time
    • Grid based mesh to add more realism in the vegetation finer details
    • Leaves can be bent, curved, folded and react to wind
    • Compatible with auto and user-defined LODs
    • Compatible with color shift, multi materials, two-sided materials etc...
    Crossed-Plane Leaves
    • Particularly suited for real-time engines, or low level LODs
    • Ideal for representing complex plant geometry parts such as flower groups or dense foliage
    • Very effective in terms of polygon count and memory footprint
    • Select either 2 or 3 crossed planes (2 vertical + 1 horizontal)
    • Fully customizable texturing
    • 4 Normal computation parameters for perfect integration
    Multi-pass Rendering Improvements
    • Optimized handling of semi-transparent materials to prevent background color to bleed within object mask color data
    • Embed alpha channel for each mask pass (when the output format supports it)
    UI/UX improvements:
    • Improved Export
    • Improved sap inheritance
    • Added support for CPUs with more than 64 cores on Windows
    • Added wireframe display for billboards
    • Improved display of billboards back face
    • Enhanced image browsing
    • Improved hooking points placement for warpboards

Full PlantFactory 2016 R4 feature list: plantfactory-tech.com/overview/

Availability

Release 4 (R4) is available as a free software update for all registered users of VUE and PlantFactory 2016.

The 2016 R4 personal learning editions (PLE) and trial versions are also immediately available.

Download the 2016 R4 PLEs and Trials from:
www.e-onsoftware.com/try

Introducing VUE and PlantFactory 2016 R3

VUE and PlantFactory 2016 R3 Now Available

We are pleased to introduce VUE and PlantFactory 2016 Release 3 (R3)!

In addition to the availability of all product titles in French and German, VUE and PlantFactory 2016 R3 are packed with new features and advancements that demonstrate our commitment to optimizing your user experience, strengthening our current technologies, and improving overall performance on a quarterly basis.

Check this out!

Key New Features in VUE 2016 R3

  • UX/UI improvements:
    • Major performance/responsiveness/stability improvements
    • Higher quality display in Render Scene preview for soft shadows
    • Better handling of editor window manipulations
    • Support for HiDPI screens on MacOS
  • Optimized scene saving process:
    • Up to 4x faster scene saving
    • Up to 2x smaller file size
    • 3 New scene saving modes: Default, Consolidated Archive, Network Rendering
  • HDR Rendering:
    • Major improvements in dynamic range depth when using Spectral Atmospheres
    • New optional Sun Visibility parameter for Spectral Atmospheres
    • Automatic de-activation of Tone-Mapping when saving HDR pictures (.hdr or .exr formats)
  • Path Tracer renderer improvements:
    • Adds support for Spectral Cloud layers
    • Support for 'Don't cast shadows' and 'Disable Indirect Lighting' material properties
    • New Translucent material type
    • Now supports Soft Shadows and Blurry Reflections/Refractions
  • Cloud Modulation:
    • New Cloud Opacity modulation
    • Access local coordinates for color settings
  • Faster computing of Spline operations for HeightField Terrains
  • xStream Integration:
    • Adds support for 3ds Max 2018
    • Optimized native spline handling
  • Network Rendering: New command line options to set color/alpha/depth passes for both stills and animations rendering
  • New Python callbacks for setting and getting Color, Alpha and Depth channels saving locations

Full VUE 2016 R3 feature list: e-onsoftware.com/xstream?page=new

Advanced pruning algorithms in action!


Key New Features in PlantFactory 2016 R3

  • UX/UI improvements:
    • Major performance/responsiveness/stability improvements
    • Better wireframe display, and improved gizmo manipulator interactions
    • Improved geometry loading and previewing
    • Improved vegetation painting
  • Advanced vegetation pruning algorithms with new Cut probability, Cut length and Radius Reduction parameters
  • New Current Primitive node allows advanced control over branch growth and natural pruning effects
  • Improved geometry transition algorithms:
    • Better handling of branch offset
    • Improved geometry continuity with highly distorted models
    • Displacement mapping now available on transition zones
  • Improved exports:
    • New optional wind application to exported geometry
    • Improved export dialog interface
    • Improved PTex format export for plant materials
Full PlantFactory 2016 R3 feature list: plantfactory-tech.com/overview/

Availability

Release 3 (R3) is available as a free software update for all registered users of VUE and PlantFactory 2016.

The 2016 R3 personal learning editions (PLE) and trial versions are also immediately available.

Download the 2016 R3 PLEs and Trials from:
www.e-onsoftware.com/try

Gnomon Masterclass: Bringing the Director's Vision to Life


Bringing the Director's Vision to Life:

From Script to Final Concept


Saturday, May 27th, 2017, 1:00 pm - 3:00 pm

Philippe Gaulier (Senior Art Director) and Olivier Pron (Supervising Art Director) will connect at the Gnomon Stage on Saturday, May 27th, to share their experiences, methods, and techniques for creating concept art and visuals for films. From initial brainstorm to final concept, Philippe and Olivier will discuss the various challenges they face during the pre-production process in a film production environment, and highlight some of their contributions to films such as Dr. Strange, Mad Max: Fury Road, Guardians of the Galaxy, and Avengers: Age of Ultron. Meet the leading artists from one of Los Angeles' top studios and hear firsthand how their artistic journeys and creative processes have helped them generate conceptual art that has brought directors' visions to life for the big screen.

RSVP to attend for free. Seating is on a first-come-first-served basis, so be sure to arrive in good time to secure your place in line. Alternatively, follow along on Livestream* and ask questions during the live event using #gnomon on Twitter.

*This event will be streamed live, but due to the Marvel content that will be shared, the event will not be archived. Be sure to tune in live to watch this event on May 27th at 1:00 PM PDT. The recording will not be available for viewing after the event ends.

Schedule

1:00 pm - 2:30 pm: Bringing the Director's Vision to Life: Philippe Gaulier and Olivier Pron
2:30 pm - 3:00 pm: Audience Questions


Learn more from:
www.gnomon.edu

2016 R2 PLEs and Trials Now Available

The 2016 PLEs and Trials are now available!

The 2016 R2 PLEs are fully functional version of VUE xStream/Infinite 2016 and PlantFactory Producer 2016. With the PLE, you can create complete projects, render in FullHD and save your work (see website for other limitations).

The Personal Learning Editions perform under all versions of Windows 7, Windows 8 and Windows 10 (64 bit only), and are Mac Intel (64 bit) for MacOSX 10.6+.

Download the 2016 R2 PLEs from:
www.e-onsoftware.com/try

30 Day Trial Versions

Trial Versions are designed to offer you a way to evaluate each specific version before making any purchasing decisions.

The trial versions will work for 30 days and saving is disabled. Check website for other limitations.

Download the 2016 R2 Trial Versions from:
www.e-onsoftware.com/try

Introducing VUE 2016 R2


VUE 2016 R2 Now Available

We are pleased to introduce VUE 2016 Release 2 (R2)!

These new releases reflect our commitment to bring new features and functionality to VUE and PlantFactory as frequently as possible. We plan to release incremental updates that introduce new functionality every 4 months.

Key new features in VUE 2016 R2 include:

360° VR Panoramas: VUE 2016 R2 enables the rendering of 360° panoramas as static images or animations, which are compatible with all of VUE's render options, such as multi-pass or high dynamic range (HDR). When rendering a VR panorama, VUE automatically levels the camera perfectly to avoid unwanted distortion. Rendered VR panoramas are automatically recognized by Facebook, YouTube, and other panoramic compliant platforms as 360° images or videos.

Up to 16 Viewports:(1) VUE 2016 R2 enables you to set up to 16 viewports instead of the four traditional views. This feature is particularly useful on a multi-monitor system, to test various framing options or when adding more camera angles without touching any of the main scene setup. All additional viewports retain the same traditional options, such as render in view and the ability to set up as many perspective cameras as users would like.



UX/UI improvements:

Terrain modeling:

  • "Blend Terrain with Image" automatically modifies the Heightfield Terrain function graph (instead of modifying the terrain Heightmap).
  • Simplified "Resample Terrain" replaces "Resize Terrain", to update terrain resolution without changing its size within the scene.

User Interface:

  • The "Interactive slider changes" option now also affects the mouse wheel for more dynamic visual display of users' modifications in real-time.
  • Improved visibility in viewports as a result of revised wireframe selection colors.
  • The user interface is now locked when downloading an object or a scene from the extra content.

Materials

  • Easier access and editing of multiple materials through sub-menu hierarchy display.

Full feature list: e-onsoftware.com/xstream?page=new

(1) VUE xStream and Infinite only

VUE 2016 Artist Product Line Now Available


The Full VUE 2016 Product Line is Now Available

Today, we are pleased to introduce VUE Complete 2016, VUE Studio 2016, VUE Esprit 2016 and the free VUE Pioneer 2016!

This finalizes the introduction to the market of VUE 2016.

Thank you for your comments and feedback on VUE and PlantFactory 2016. With this new release, we are adding significant functionality such as an exciting Hybrid GPU/CPU Interactive Path Tracer, the new and powerful Heightfield Terrain technology, plenty of EcoSystem technology improvements, and a lot more!


Key new features in VUE 2016 include:

  • Hybrid GPU/CPU Interactive Path Tracer enabling GPU rendering
  • Heightfield Terrains: New Terrain Modeling technology, more flexible and a lot more Powerful!
  • Multiple Global EcoSystem Layers, that can be saved as EcoPainter Brushes
  • PlantFactory Variations: Easily and quickly add more realism to your scenes and improve productivity at the same time!
  • Optimized Workspace and Workflow and HiDPI display support
  • And a lot more...

Check out some of the new features in action!


HeightField Terrain Technology



Hybrid GPU/CPU Interactive Path Tracer



PlantFactory Preset Variations



Multiple Global EcoSystems


Full feature list: e-onsoftware.com/complete?page=new

VUE Infinite and xStream 2016 are Here


VUE 2016: Create Seamlessly Integrated Natural 3D Environments

VUE 2016 is packed with new features and advancements that accelerate modeling and animation, enabling computer graphics, artists, and others to seamlessly enrich their natural environment and standout visuals for their movies, games, and architectural landscape.


Olivier Pron, supervising art director and head of art department, Method Studios, said, "VUE and PlantFactory are helping us be more creative and productive across the entire workflow for our productions, regardless the tools we currently use."


Key new features in VUE 2016 include:

  • Integration: Export almost any assets, including full scenes and EcoSystem populations(1)
  • xStream Convert tool: render your scenes with any renderer such as RenderMan, Arnold, Octane, VRayRT, etc.(1)
  • Hybrid GPU/CPU Interactive Path Tracer enabling GPU rendering
  • Heightfield Terrains: New Terrain Modeling technology, more flexible and a lot more Powerful!
  • Multiple Global EcoSystem Layers, that can be saved as EcoPainter Brushes
  • PlantFactory Variations: Easily and quickly add more realism to your scenes and improve productivity at the same time!
  • Fully customizable workspace and HiDPI display support
  • And a lot more...

Check out some of the new features in action!


Import and Export



HeightField Terrain Technology



Hybrid GPU/CPU Interactive Path Tracer



PlantFactory Preset Variations



Multiple Global EcoSystems



Customizable Workspace


(1) VUE xStream only

Full feature list: e-onsoftware.com/xstream?page=new

VUE 2016 Leaks #3: Heightfield Terrains

Heightfield Terrains - More flexible and a lot more Powerful!

With VUE 2016, we're introducing a brand new terrain modeling technology, more flexible and a lot more powerful, called "Heightfield Terrains".

This new technology allows you to add terrain effects that were previously impossible to achieve, such as Hydrological & Thermal Simulations!

Similar to procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. This will give you more flexibility and add more realism to your terrains. Heightfield Terrains are also significantly faster to render!

Heighfield terrains are manually sculptable and parameters can be animated - e.g. to simulate a terrain erosion over time for instance!

And finally, you can easily set up your graph outputs to drive your material presence, directly from within the Terrain Editor interface.



The Heightfield Terrains technology comes with its set of new dedicated nodes and presets, like Erosion, Slope, Convexity, Blur or Terrace.

New Layout Nodes also let you design a terrain's "layout" (most prominent features) using hand-drawn elements like Splines, elements from the scene, or simple shapes (circles, rectangles, rounded rectangles).

Start as simple as drawing a line,
let the power of the Terrain Editor do the rest!


Stay tuned for more VUE-Leaks in the coming days!



VUE 2016 Leaks #2: PlantFactory Variations

Easily and quickly add more realism to your scenes.
Improve your productivity at the same time!

1- In PlantFactory 2016

PlantFactory 2015 introduced the concept of Presets. PlantFactory 2016 now introduces the concept of Preset Variations.

Preset Variations allow you to immediately include subtle differences to your plant (change the number of buds on a blooming flower, or its petal colors for instance).

This new feature allows you to easily add variety to create realistic environments with one single plant species!

2- In VUE 2016

Within VUE 2016, you directly get access to the PlantFactory species presets and variations within the Plant Browser, the Plant Editor and within your EcoSystem population list.

So, at every step of your scene creation process, you are able to select the species you want, the preset you want and the variations you want!

Quick, easy, productive!


Stay tuned for more VUE-Leaks in the coming days!



VUE 2016 Leaks #1: Interactive Path Tracer

Hybrid GPU/CPU Interactive Path Tracer

GPU rendering comes to VUE with the new Path Tracer renderer. This renderer naturally and automatically simulates real-life lighting, and automatically calculates many effects that have to be specifically set with other methods, such as soft shadows, depth of field, caustics, ambient occlusion, and indirect lighting.

Path tracing in VUE 2016 is available as an interactive rendering quality in the viewports, as well as an offline rendering engine.



Stay tuned for more VUE-Leaks in the coming days!



Save 30% on VUE and TPF 2015 - Receive 2016 for FREE

>> Full pricelist

This special offer ends on October 10, 2016.
www.e-onsoftware.com

*Special offer does not apply to Maintenance extensions, ATC licenses, License Server and Network Rendering Licenses.

Equip Your School 2016 Student Program

Equip Your School 2016 Student Program

As an enthusiastic and passionate Artist, you are using either VUE or PlantFactory and really enjoy creating your 3D natural scenes/environments with it?

You're having fun with our tools, and you know for fact how these tools can be useful in a professional context?

You are a student and would like to share this technology and your passion with your professor and fellow students?

Get your school equipped* and receive a full suite of e-on software products for FREE!
For any questions or to apply, contact:
edu@e-onsoftware.com

*A School/University/Community College is considered as "equipped" when they have subscribed to e-on software ATC (Education) program

Galactic Civilizations III Game Environments with VUE

"VUE is the tool that helps me refine and execute my visions!"

Christian 'Tigaer' Hecker, Digital Artist.

Please meet Christian 'Tigaer' Hecker, Freelance digital Artist in Germany. In this article, Christian describes his latest work, creating environments for the acclaimed interstellar strategy game Galactic Civilizations III.

Read Christian's interview:
www.e-onsoftware.com/showcase/spotlights/

2015.2 PLEs and Trials Now Available


The 2015 PLEs and Trials are now available!


The 2015.2 PLEs are fully functional version of VUE xStream/Infinite 2015.2 and PlantFactory Producer 2015.2. With the PLE, you can create complete projects, render in FullHD and save your work (see website for other limitations).

The Personal Learning Editions perform under all versions of Windows XP, Vista, Windows 7 and Windows 8 (64 bit only), and are Mac Intel (64 bit) for MacOSX 10.6+.

Download the 2015.2 PLEs from:
www.e-onsoftware.com/try

Don't pay to learn!

The VUE and PlantFactory 2015.2 Personal Learning Editions allow any Artist or Student to learn the best Digital Nature tool for free. The PLEs output files that can be rendered without limitation using an ATC license. Students can thus work from home using the free PLEs and bring their work back to school for use (and final rendering) using their school's resources.

Additionally, both the VUE and PlantFactory Personal Learning Editions can now interact with other commercial or PLE versions. As a result, you may now test any combination of commercial and PLE products.*

* PlantFactory PLE interoperability with Carbon Scatter 2015 and LumenRT 2015 will be available within their upcoming 2015.5 release.




30 Day Trial Versions

Trial Versions are designed to offer you a way to evaluate each specific version before making any purchasing decisions.

The trail versions will work for 30 days and saving is disabled. Check website for other limitations.

Download the 2015.2 Trial Versions from:
www.e-onsoftware.com/try

VUE 2015 Speaks German and French

The French and German versions of VUE Pioneer, VUE Esprit 2015, VUE Studio 2015 and VUE Complete 2015 are now available.

Current VUE 2015 users can download the localized language packs together with the latest update from the software updates page.


Read today's official Press Release here.

Download the FREE VUE Pioneer from
www.cornucopia3d.com/pioneer

Sochi Winter Olympic Games Opening with VUE

"No other program can boast of flawless capacity to manage billions of polygons, of very convenient realistic lighting tools, of methodologies like EcoSystems, and of many other priceless designer tools!"

Roman Senko, Digital Environment Artist


In this exclusive interview, Roman Senko, a young Russian Digital Environment Artist and Motion Designer, goes behind the scenes of the Sochi Winter Olympic opening sequence that aired during the opening ceremony, and was seen by hundred of millions of people on the planet.

VUE and PlantFactory in Furious 7

Check out one of the amazing Furious 7 Matte Paintings created with VUE and PlantFactory by Dark Hoffman.


We have interviewed Dark about his work on many Blockbuster movies a few years ago.


More recent VUE work from Dark Hoffman can be seen at www.darkgrafix.com.

VUE Environments in Ascension Le Film

Check out this amazing 7 minutes short film by five (now former) Supinfocom Arles (MOPA) students, Thomas Bourdis, Martin de Coudenhove, Caroline Domergue, Colin Laubry and Florian Vecchione.

Tools used: VRay on 3ds Max and ZBrush for modeling, lookdev, FX, lighting, and rendering, Maya for animation and cloth, and VUE xStream for the environments.

The short film received many prestigious awards including Best Short Film at the Angouleme Film Festival 2014.

Read the full article on Animation World Network.

30% Off VUE 2015 Esprit, Studio and Complete


The VUE Esprit, Studio and Complete 2015 introductory sale ends May 3, 2015.

Save up to 30% on full licenses and 20% on all upgrades from previous versions.


Complete

Special Offers

Studio

Special Offers

Esprit

Special Offers

Other upgrade and sidegrade options are discounted too, including the new upgrade paths from VUE 7 and up! Check the online pricelist for more details.

New 8 Weeks Online VUE CGWorkshop


Starting on June 1st, 2015, CGSociety will be holding a new 8 weeks online "Matte Painting with VUE CGWorkshop", taught by VUE guru Scott Brisbane, Environment Artist at Weta Digital, and former Head of Matte Painting at Dreamworks Animation.


COURSE OVERVIEW

This course is an exploration into the creation of digital environments utilizing VUE Infinite. Working with industry professional Scott Brisbane over eight weeks you will develop strong skills using VUE across the entire digital matte painting workflow. You will also learn how to incorporate this powerful program with your work Photoshop and Maya.

With sophisticated features such as EcoSystem Painting, Procedural Terrains, Spectral Atmospheres, and SolidGrowth plants VUE is rapidly being adopted as a "tool of choice" in many leading studios. In this CGWorkshop Scott will share many of the tips and tricks he has developed over 10 years of production using these tools on Films Like Avatar, How to Train your Dragon and Croods.

Scott will provide weekly feedback and critique on your work and hold several live webinars during the course.

What You Will Learn

At the end of this course you will have a strong and comprehensive understanding of VUE's powerful environment creation tools to take your Matte Painting's to the next level. The entire digital Matte Painting workflow will be covered giving you confidence in creating stunning realistic environments with cutting edge techniques that have been used at animation and visual effects studios around the world.

You will also have created an environment of your choosing for your portfolio and reel.


More information: http://training.cgsociety.org/course/matte-painting-with-vue


We interviewed Scott last year about his story with VUE.

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