DeepAccess - Advanced Scene Management |
Advanced Scene and Resource Management!
The DeepAccess™ module expands the browsing abilities of Vue 5 Esprit*. DeepAccess will convert Vue's existing World Browser into a powerful scene and resource management utility. DeepAccess will also improve your workflow by letting you automatically re-import objects (e.g. Poser characters) that have been modified by another application!With DeepAccess, you can sort all the objects in your scene by type, by name, by size or in an unlimited number of layers! You're sure to find your way around complex scenes much more efficiently!
DeepAccess conveniently displays all materials used throughout the entire scene, together with mixed material hierarchies! By clicking on a material preview, you can select all objects that use this material!
DeepAccess also displays all imported objects and texture maps, as well as providing the ability to incorporate or reload automatically any object or texture that was modified in another application! No more fiddling around having to re-import those Poser meshes that you carefully placed in your scene: DeepAccess will detect any modification of an imported object and offer to re-import it, keeping any placement or texture changes you made!
*Not available for versions under Vue 5 Esprit.
What Can I Do With It?
DeepAccess lets you organize your scenes in unlimited layers that can be locked or hidden for greater clarity when handling complex projects.|
The Links tab displays a list of all the linked items used in the scene. This includes the texture maps (bitmaps) used in materials and the imported objects. Texture maps can be incorporated (so that they are included inside the scene file - no more missing textures!) and/or synchronized (i.e. reloaded automatically when modified in an external application). |
The Materials tab displays a list of all the materials used throughout the scene (including cloud materials). You can unfold the hierarchy of mixed materials and directly access remote sub-materials.
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With DeepAccess, you will also be able to automatically reload any modified texture maps or 3D objects, or even replace one object by another object (e.g. use a cube to fake a building while setting up a scene and replace it later with the actual building when it is ready!) |
Complete Feature List
- Enhanced World Browser with direct access to materials, texture maps and imported objects for efficient management of complex projects!
- Objects sorted by size, name or type!
- Unlimited number of layers that can be locked or hidden independently!
- List of all materials in scene!
- Mixed materials displayed as hierarchies!
- Direct access to all texture maps and imported objects!
- Incorporation and synchronization of texture maps in scenes!
- Object replacement with keep proportions or fit object options!
- Automatic re-importing of externally modified 3D objects and synchronized texture maps!
DeepAccess is available for only $59! for both Macintosh and Windows platforms. The DeepAccess module includes an English PDF documentation.
Sorry, there is no trial version of DeepAccess.

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