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Home > Products > Vue > Vue 8 Complete 
Vue 8 Complete
What's New?
Nature
Color and Life
Action!
Botanica
DeepAccess
LightTune
Zephyr
AdvancedGraph
KronosFX
RenderUp
HyperVue
EcoSystem
EcoPainter
3DImport
Exporter
Feature List
Requirements & Pricing
Comparative Chart
Trial Versions
Buy Now!


Vue 8 Complete
Full: $599 - Upg: $199






Tutorials, Making of, Interviews »








Vue for architectural visualization by BlackSmith Studios »





ILM creates Vue digital jungles for Indiana Jones 4 »





Anima Res gives a Vue world to Ubisoft's The Settlers »





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Vue 8 Complete - EcoPainter


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The EcoSystem painter lets you interactively paint Ecosystems over any surface (or group of surfaces). It can be used for editing EcoSystem materials, or as a stand-alone tool. The latter option means you can paint EcoSystems on the fly, without the need to create an EcoSystem material first. Painting can be performed with a mouse or with a tablet, which gives you the ability to control additional parameters through pressure.



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You can paint over any number of selected objects, even the entire scene. While you paint in any view, the instances are automatically dropped and aligned to the surface. You can paint a mix of all the items in your population list, or paint any single item separately. Brush strokes can be undone at any time, or you can clear the whole EcoSystem for a fresh start.





The EcoSystem painter features 4 different painting tools:

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  • The Single Instance Tool

    This tool turbo-charges the process of placing individual plants, rocks or other objects in your scene. There’s no more need to add a tree to the scene, move it to the desired place, then drop it to the ground. Simply point and click, and a new tree is created in that spot, and is automatically dropped to the surface. Of course, when using SolidGrowth plants, each new click generates a different instance.

  • The Brush Tool

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    The brush tool lets you paint complete EcoSystems over the surface, in an intuitive and precise way. You can set the brush radius, size and density parameters, or use a pressure-sensitive tablet to control them as you paint (e.g. press harder to create larger instances). The brush tool can also be used in paintbrush mode (holding the mouse button down adds more instances).

  • The Eraser Tool

    Exactly the opposite of the brush tool, the eraser tool lets you paint-remove instances to create forest or jungle clearings, or to modify the placement of instances. You can choose to erase instances of a specific item from the population list, leaving the other items intact.

  • The Coloring/Scaling Tool

    Use this tool to interactively modify the size and/or colors of an EcoSystem. Like the brush and eraser tools, you can choose to affect only specific items or everything together. All changes you make are updated in real time in the display windows.

The Instance Selector

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The instance selector lets you select or deselect instances by painting over the EcoSystem with a brush. Multiple selection sets can be saved and re-loaded at any time. Selected instances can be manipulated directly using the standard tools.

You can also convert instances into real objects, modify them, and then put them back into the EcoSystem later if required.



Complete Feature List

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  • Paint instances directly onto objects
  • Select individual instances or groups of instances and add/move/remove/rotate/resize them interactively
  • Paint size, color or density of EcoSystems using a pressure sensitive tablet
  • Convert EcoSystem instances to real objects for editing, move them back to the EcoSystem later
  • Paint EcoSystems as individual material layers or on a global basis
  • Paint EcoSystems from all sides, in any view





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The creation of EcoSystem materials is not included in this module. If you wish to create and edit EcoSystem materials, with full layer interaction, please consider getting the EcoSystem module - read more here.




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This module is only available from the Cornucopia3D store.
Click here to purchase it now for $99 only!







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