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Whiskytree uses Vue to destroy L.A. in Terminator Salvation »





Vue Matte Painter for 2012, Benjamin Button, Gi Joe... »





ILM populates The Spiderwick Chronicles' lands with Vue »




Training

Popular Training Materials


Advanced Particles

AsileFX

Desert Scene Creation

Cesium55

What's new in Vue 11

AsileFX

What's new in Vue 10.5

AsileFX
 

Rocks

Quadspinner

Realism In Vue Special Edition

D. Pandhi

Vue 10 Tips n Tricks

AsileFX

Vue 10 Crash Course

AsileFX



Recent Training Materials

Book: Realism In Vue - Special Edition - US$29.95
D. Pandhi
More Details...

More information about the Special Edition is available here!

Realism in Vue sets the benchmark in digital nature, elevating the reader to new heights of natural 3D understanding and design.

Distilling more than 10,000 hours of renowned Vue expert Dax Pandhi's revolutionary experimentation, this 300+ page book is the de facto guide to achieving hyper-realistic renders in Vue.

320 Pages.

>> More information and sample pages available here!

Suggested Knowledge Level: Intermediate to advanced
Book: Create 3D Like a Superhero - US$29.95
C. Walters
More Details...

Hold on for a mind tripping journey into the 3D world of Chipp Walters' and his MetaPeeps with this brand new, hot off the presses Graphic Manual. This fun and full color 120 page comic book will walk you through creating photo realistic 3D scenes using Vue or the included Vue Pioneer SE software.

This is not your father's typical comic! It has over 500 renders and illustrations printed on glossy paper with a rigid paper cover.

120 Pages.

>> More information and sample pages available here!

Suggested Knowledge Level: Beginners
Rocks - US$18.00
QuadSpinner
More Details...

Maximize your knowledge of how to use rocks - both the classic rocks and the new rocks introduced in Vue 10

Learn the subtleties of changing the rock material for an entire EcoSystem and for multiple EcoSystems, to create that rich layering and varied yet distinct distribution found in nature.

Follow the creation of a rock-centric scene from scratch, based on techniques made famous in Realism in Vue.

Alter the profiles of HyperTerrains and terrains by adding rocks.

Learn to create giant hero rocks, made from a mixture of HyperTerrain and rocks, as your striking centerpiece.

Bonus for Vue 10.5 + users:

  • Explore the potential of the new Rock Stacking feature for even more interesting rock distribution and stacking, ideal for making crumbling temples, columns, and other ruins.
  • Get into Rock Convexity to create hyper-realistic materials for rocks.
  • NOTE: This tutorial's principles can be used in Vue 8.x, 9.x, and 10.x. Only the new Vue 10.5 features at the end are for that specific version only. Sample files included. Video presented in full HD

    Suggested Knowledge Level: Intermediate to advanced
    HyperWorlds - US$18.00
    QuadSpinner
    More Details...

    QuadSpinner is offering an in-depth look at how to create dramatic rock using Hyper Textures and HyperBlobs. Pioneered by accomplished Vue master Dax Pandhi, these technologies - including HyperBlobs which were introduced in Vue 9 - represent the cutting edge of digital nature.

    HyperWorlds is packed with step-by-step learning from Dax Pandhi and is the most advanced training on the subject

  • Explore the intricacies and potency of both HyperTextures and HyperBlobs,
  • Understand how HyperTextures work differently from normal materials,
  • Create unimaginable detail by combining simple objects with complex HyperTextures,
  • Expand HyperTextures by converting them to HyperBlobs - the new technology provided in Vue 9,
  • Design rocks and rock formations like never before,
  • Gain precise control over shapes and densities,
  • Learn to implement these technologies in real scenarios,
  • Witness the benefits of mixing HyperBlobs with HyperTerrains,
  • Optimize HyperTextures and HyperBlobs for fast rendering,
  • And so much more...
  • NOTE: HyperTextures section applies to both Vue 8 and 9, HyperBlobs applies to Vue 9 only. Sample files included. Video presented in full HD

    Suggested Knowledge Level: Intermediate to advanced
    Scene Creation Master Class Vol.1 - US$36.00
    QuadSpinner
    More Details...

    QuadSpinner is offering you the chance to learn deeper aspects of creating scenes in Vue with renowned artist and trainer Dax Pandhi.

    This first Master Class focuses on the Emerald EcoSystem.

    This is one class you won't want to miss!

  • Understand the workflow of creating a complete scene,
  • Create lush, layered EcoSystems,
  • Use HD Trees to produce beautiful, life-like forests,
  • Learn to make elaborately detailed grassy hills,
  • Generate and manage billions of polygons worth of plants,
  • Learn to create realistic springtime lighting in relation to the EcoSystem,
  • Master practical application of Global Radiosity and Indirect Skylighting,
  • Discover how to integrate multiple layers of EcoSystems and constrain them using fractals,
  • Acquire invaluable insider tips from Dax that promise to save time and heighten realism,
  • And so much more...
  • NOTE: These techniques are compatible with all editions of Vue 7, 7.5, 8, 8.5, and Vue 9. Full scene included. Video presented in full HD

    Suggested Knowledge Level: Intermediate to advanced
    Materials Vol 1 - US$24.00
    QuadSpinner
    More Details...

    Materials are a critical element in 3D. The shape of any object is altered by the shape perception added by the material. In other words, you can make the best looking terrain or scene, but without quality materials it will lack dramatic visual appeal.

    In this kick-off intermediate video, presenter Dax Pandhi will walk you through the process of creating your own artillery, beginning with rock.

  • Become familiar with creating advanced materials in the Function Editor
  • See how the Function Editor can be both easy to use and fun
  • Learn how to use Fractals and MetaNodes to easily produce life-like, detailed materials
  • Create a visually complex Generic Rock material
  • Add a layer of snow to the Generic Rock and experiment with Fractals to control distribution
  • Discover ways to enhance the realism and richness of existing materials
  • Explore the basics of making materials such as QuadSpinner's critically acclaimed Mineral Infinity
  • Benefit from the bounty of hundreds of hours of experimentation in only 30 mins of intensive training
  • And so much more...
  • NOTE: These techniques are compatible with all editions of Vue 7, 7.5, 8, 8.5. All materials made in the tutorial are included.

    Suggested Knowledge Level: Intermediate to advanced
    Materials Vol 2 - US$24.00
    QuadSpinner
    More Details...

    Materials are a critical element in 3D. The shape of any object is altered by the shape perception added by the material. In other words, you can make the best looking terrain or scene, but without quality materials it will lack dramatic visual appeal.

    In this second video, presenter Dax Pandhi reveals an inspirational breakthrough from the forest: Trunks, Bark & Moss. Remember, it's all in the details!

  • Create authentic dead tree trunks with Fractal Displacement
  • Enhance existing Vue trees with your own unique materials
  • Continue to expand your knowledge of the Function Editor
  • Learn how to fine-tune materials and Displacement for better shapes
  • Easily blend fractals for greater control over the form of Displacement
  • Design realistic velvety moss with micro EcoSystems
  • Benefit from hundreds of hours of experimentation in this concise training
  • And so much more...
  • NOTE: These techniques are compatible with all editions of Vue 7, 7.5, 8, 8.5. All materials made in the tutorial are included.

    Suggested Knowledge Level: Intermediate to advanced
    Mighty HyperTerrains - Volume 1 - US$18.00
    QuadSpinner
    More Details...

    With this training material, you will:

  • Shatter the limitations of top-down only topography in 3D terrain design
  • Model previously unimaginable rock formations right inside Vue
  • Learn how to get started from the inventor himself
  • Create alcoves, overhangs, boulders, arches, monuments and even fantastical terrains
  • Learn to model breathtaking rock formations using Fractals
  • Explore the power of Displacement
  • Understand the importance of fractal scale in relation to Displacement
  • Easily create infinite variations from a single rock formation
  • Learn to use the new Bump and Displacement features in Vue 8
  • And so much more...
  • NOTE: This technique can be used in Vue 6, 7 and 8.

    Suggested Knowledge Level: Intermediate to advanced
    Mighty HyperTerrains - Volume 2 - US$18.00
    QuadSpinner
    More Details...

    Master complex structures such as realistic arches and crystal formations. You'll also witness first-hand that HyperTerrains can have angular hard lines, dispelling the myth that their surfaces are exclusively round and bulbous.

    With this training material, you will:

  • Learn innovative techniques to create rock arches that mirror nature's eroded wonders
  • Use negative blobbing to produce better HyperTerrains overall
  • Discover ways to build and shape unique crystal formations
  • Make advanced HyperTerrains that have angular contours and hard edges
  • Fashion HyperTerrains using super-simple MetaBlobs
  • Expand your skills by also creating HyperTerrains without using MetaBlobs
  • Exploit decimation to manage large polygon-rich meshes without losing quality
  • Training includes HyperTerrain Template for Hard Edged rocks
  • And so much more...
  • NOTE: These techniques are compatible with all editions of Vue 7, 7.5, 8, 8.5. Video presented in full HD quality. All exercise files are also included

    Suggested Knowledge Level: Intermediate to advanced
    The Beauty of Strata - US$18.00
    QuadSpinner
    More Details...

    In this exclusive training for Vue 8:

  • Learn how to stratify terrains with the new Strata and Confined Strata Filters
  • Combine multiple Strata to achieve an aged and one-of-a-kind appearance
  • See the stratification potential of Infinite Terrains
  • Create weathered Mesas
  • Discover how to tilt terrains for expanded possibilities and heightened realism
  • And so much more...
  • This is the companion tutorial to QuadSpinner's "Realistic Procedural Terrains".

    Suggested Knowledge Level: Intermediate to advanced
    Realistic Procedural Terrains - US$27.00
    QuadSpinner
    More Details...

    With this training material, you will:

  • Learn to use and push the limits of the Terrain Fractal
  • Easily conquer the Function Editor
  • Mix fractals in unique ways to achieve more detail
  • Combine nodes and experiment with the Function Editor
  • Surprise yourself by spinning truly grand terrains
  • Explore how a single terrain offers you many different scene opportunities
  • Produce unlimited terrain variations from one core terrain
  • Create dramatic mountains & cliffs
  • Create multiple versions of real-life erosion
  • Spin terrains with infinite amounts of detail fast
  • And so much more...
  • Suggested Knowledge Level: Intermediate to advanced
    Mesa Mastery - Erosion - US$27.00
    QuadSpinner
    More Details...

    With this training material, you will:

  • Learn how to merge the sophistication of Vue and World Machine,
  • Create authentic natural erosion in World Machine for Vue's Procedural Terrains,
  • Produce stratified terrains by employing the mutually exclusive features of Vue and World Machine,
  • Maximize the power of Vue's terrain fractals and stratification when combined with World Machine's super detailed erosion process which includes erosion-oriented natural distribution of materials,
  • Tip the scales with Vue's Strata Tilting for superior erosion,
  • And so much more...
  • Suggested Knowledge Level: Intermediate to advanced
    Waterscapes - US$18.00
    QuadSpinner
    More Details...

    With this training material from Vue expert Dax Pandhi, you will:

  • Dive into the intricacies of creating life-like water,
  • Learn the secret behind the movement of water and waves with Displaced Water,
  • Discover how to alter the way light interacts inside water,
  • Learn how to create hyper-realistic MetaWater materials,
  • Capture the shine that moves along the water surface using anisotropic highlights,
  • Explore the color palette of water and refracted light,
  • Easily modify Vue's default Water materials to truly mirror nature,
  • And so much more...
  • This training material applies to Vue 8.5, Vue 8, Vue 7.5 and Vue 7.

    Suggested Knowledge Level: Intermediate to advanced
    Vue xStream and Maya Integration Vol.2 - US$100.00
    Ignis Fatuus
    More Details...

    This tutorial provides extensive training on e-on Vue xStream and Autodesk Maya 2011 integration.

    In this tutorial you will:
  • Learn the basic workflow to integrate both the software.
  • Learn how to exchange objects and deal with lights and shaders.
  • Create the terrain, EcoSystem and environment in Vue.
  • Integrate the scene created in Vue with Maya.
  • Import pre-modeled car inside Vue integrated Maya scene.
  • Rig and animate the car using Craft 4 Wheeler plugin.
  • Render the scene with Maya Mental Ray and discuss Multi-Pass rendering.
  • Create dust trail with Maya dynamics and render it out separately.
  • Composite the dust over Vue render with After Effects CS5.
  • and a lot more...
  • NOTE: These techniques are compatible with Vue xStream versions 8.5 and 9. Video presented in HD (1280x720).

    Suggested Knowledge Level: Intermediate to Advanced
    Advanced Particles - Volume 1 - US$45.00
    AsileFX
    More Details...

    Topics covered in this training video:

  • Blast EcoSystem / Particles off a terrain's surface using object collisions.
  • Adjust motion options to prevent animation particle glitches, when working with frame rates different from the default 25 fps.
  • Control periodic emissions so that child particles are only generated when the parent particle reaches a defined velocity.
  • Setup low-res objects for collision detection, while rendering high-res objects in their place.
  • Setup particle characteristics that allow trees and rocks to stay stationary on the terrain, until they are hit by the collision object.
  • Create animated velocity functions, and flowing particle emissions.
  • Create a cascade of falling bombs that explode on impact.
  • Create a reusable MetaNode to ensure that animated texture maps match particle birth times.
  • And a lot more...
  • Compatible training for all Vue 11 references. Includes examples scene files and content for Vue 11 and higher.

    Run Time: approx. 1h55m

    Suggested Knowledge Level: General knowledge of the Vue user interface is suggested for this training product
    What's New in Vue 11 - US$59.00
    AsileFX
    More Details...

    Vue 11 introduces some exciting new features to the Vue community; with What's New in Vue 11, you will learn to harness the full power of Vue and unlock your artistic potential.

    Topics covered in this training video:

  • Weather Effects: Rain and Snow Techniques and Emission Delays, Wall Effect
  • EcoSystems: UI and Workflow, EcoSystem Painter improvements
  • Terrains & Painted Alphas: Material Painting and Zone Material Painting
  • Materials and Functions & Graphs: Shared Material Layers, Parameter Publishing
  • Splines: Geometry Effects , build castle walls
  • EcoSystem Particles: Particle Emissions Overview, Introduction to Particle Sprites, Custom Smoke Sprites, Dependent Particle Emissions
  • And a lot more...
  • Compatible training for all Vue 11 references. Includes examples scene files and content for Vue 11 and higher.

    Run Time: approx. 5h

    Suggested Knowledge Level: No prior knowledge of Vue required
    What's New in Vue 10.5 - US$54.00
    AsileFX
    More Details...

    Vue 10.5 introduces some exciting new features to the Vue community; with What's New in Vue 10.5, you will learn to harness the full power of Vue and unlock your artistic potential.

    Topics covered in this training video:

  • Vertical instance placement while using spline rotation.
  • Adding rows of animated wind turbines to a terrain with splines.
  • Wind turbine object part animation setup.
  • Volumetric instance stacking.
  • Using ecosystem stacking to create foliage on leafless trees and limit visible instances to tree branches.
  • EcoSystem layer stacking techniques.
  • Using color reversal with the EcoSystem Painter.
  • Creating various procedural terrains with the Terrain Fractal v2.
  • Distributing materials with Terrain Fractal v2 outputs.
  • Designing materials with the Terrain Color Patterns node.
  • Changing the vector scale of the Terrain Color Patterns node.
  • Using and customizing VOB object generators for plants and rocks.
  • Scene unit scale impact on instance scale.
  • Changes to rock object pivot points while populating.
  • Getting the most out of the Rock Convexity input node.
  • Distributing animated texture sequences across surface normals.
  • Hanging vine stacked EcoSystems.
  • Colorizing vegetation with Terrain Color Patterns.
  • And a lot more...
  • Compatible training for Vue 10.5 xStream and Infinite. Includes examples scene files and content for Vue 10.5 and higher.

    Run Time: approx. 3.5h

    Suggested Knowledge Level: No prior knowledge of Vue required
    Vue 10 Tips n Tricks - US$45.00
    AsileFX
    More Details...

    Explore various techniques with Vue Master Nicholas Pellegrino:

  • Tornado Lessons:
    Learn to use Vue's Spectral Cloud Modulation to create an animated customizable tornado controlled dynamically with material and object graphs. Darken clouds and scene atmospherics with advanced volumetric lighting.
  • Normal Mapping Lessons:
    Create and manage normal maps on Vue's native rock objects. Techniques also apply to baked terrains and mesh objects. Includes photoshop techniques for creating seamless texture maps.
  • Material Technique Lessons:
    Create a numeric light direction input node compatible with all material outputs to let you to create a completely custom material shader dependent on the ray angle when it hits the object's normal. Setup camera projected texture maps and force the use of the openGL texture display.
  • Misc Techniques:
    Align material altitudes on procedural terrains, convert procedural terrains to standard terrains (allowing more control over erosion effects), force procedural terrain Z scale to precise values. Learn to customize all default materials and channel displays. Create a 3x3 grid display for the camera viewport.
  • And a lot more...
  • Compatible training for Vue 10 and 10.5 xStream, Infinite, Complete, Studio, and Esprit. Includes examples scene files and content for Vue 10 and higher.

    Run Time: approx. 2.5h

    Suggested Knowledge Level: No prior knowledge of Vue required
    Vue 10 Crash Course - US$59.00
    AsileFX
    More Details...

    Are you interested in increasing your familiarity with Vue?

    Get up and running fast with the Vue 10 Crash Course from asileFX. Over 6 hours of training and technical insight from Vue master, Nicholas Pellegrino.

    Explore techniques for terrain design, EcoSystem Generation, plant customization, atmospherics, and scene creation workflow.
    Learn about UI: commands, workflow, panels, editors; EcoSystem: Layers, Painting, and Population; Object: Mesh Options, Transformations, Species, and Generators; Camera: Navigation, Advanced Features, and Management; Vue Units and Natural Element Scale; Terrain: object types, editors, painting, and sculpting; Customizing and Rendering Vegetation; Procedural Terrain Functions: design techniques, editing, rocky mountain fractals, terrain fractals, and graph dependent materials; Material; editing, layering, painting, and mixing; Atmospheric: lighting customization, cloud layers, and the atmosphere editor; Scene Creation: workflow, file size management, structure, and more...

    Compatible training for Vue 10 xStream, Infinite, Complete, Studio, and Esprit. Includes examples scene files and content for Vue 10 and higher.

    Run Time: approx. 6h

    Suggested Knowledge Level: No prior knowledge of Vue required
    Carbon Scatter Essentials - US$59.00
    AsileFX
    More Details...

    Carbon Scatter Essentials and Advanced Techniques includes 11 training lessons to help you get the grips with Carbon Scatter in approximately 6 and a half hours!

    Learn to control Carbon Scatter's material editor, material types, painter, and the function editor.
    Learn to colorize instances, change CS plant shaders, and optimize multi-pass outputs like depth, object buffers, and motion vector.
    Learn to control advanced functions using native objects from your scenes to manipulate EcoSystem placement and density.
    Setup advanced lighting to control ecosystem environments separately from the rest of the scene.
    Create LOD ecosystem layers controlled by object positions in the scene.
    Learn optimization techniques to improve population speed and system response.
    Create dummy population objects to replace memory hungry geometry, by rendering altitude and slope texture maps of your scenes.
    Create a metanode function to decay ecosystems near objects in the scene.
    Plus many more techniques...

    This training was produced with Carbon Scatter for Cinema 4D. Most of the techniques shown in this video will apply to other host applications, but could require alternative setups specific to your application of choice.

    Run Time: approx. 6.5h

    Suggested Knowledge Level: No prior knowledge of Carbon Scatter required
    Landscape & Material Design - US$49.00
    AsileFX
    More Details...

    Learn to create complex procedural terrain functions, create a highly detailed rocky landscape, and design custom rock materials.

    this training covers 3 main aspects: Rocky Landscapes, Rock Materials and Layered Strata Materials

    Training for Vue 9 & Vue 9.5 Infinite, xStream, and Complete - Vue Studio and Espirit users will require the "Advanced Graph" module. (Available from Cornucopia3D.com).

    Training produced with Vue 9.5 xStream - standalone. Included Vue scene files require Vue 9 and higher to load. Includes all project scenes from the training, plus more than a dozen bonus scenes. (Vue 9 or higher required).

    Run Time: approx. 4h

    Suggested Knowledge Level: Some prior knowledge of the Vue interface suggested.
    Plant Design & EcoSystem Functions - US$45.00
    AsileFX
    More Details...

    Plant Design & EcoSystem Functions includes nearly 6 hours of training for Vue Infinite/xStream and Photoshop, instructed by Nicholas Pellegrino from asileFX. In this training you will learn to: customize Vue plant species, create custom texture maps in photoshop, and design ecosystem functions in vue, and a lot more...

    Training produced with Vue 9.5 xStream (standalone) and Photoshop CS4 Extended. Alternate numeric entries are given to Vue users with Vue 8.5 and under throughout the training, in order to match the settings of Vue 9+. Included Vue scene files will require Vue 9 and higher to load.

    Run Time: approx. 6h!

    Suggested Knowledge Level: No previous knowledge of Vue required
    Getting Started With Vue 9 Vol 2 - Lighting & Atmospherics - US$45.00
    AsileFX
    More Details...

    Getting Started with Vue 9 Vol.2 - Lighting & Atmospherics is a project based introduction to Vue 9 Infinite / xStream.

    With this training material learn to customize atmospheres to fit your creative and design needs. Learn to modify and create your own custom atmospheres and infinite terrains. Explore the relations between infinite terrains, sea level, and atmospherics. Learn to create an improved "Randomization Seed" node and add more variations to infinite terrain functions. Learn about volumetric lighting and shadow control. Create lighting setups and reduce render times with "relighting." Understand clouds layers and how to control them. Learn about atmospheric density in relation to scene units and spherical scenes. Break apart vectors, limit node outputs, create custom vectors, publish parameters from the function editor into the terrain editor. Create and control numerous atmospheres, edit functions, create MetaNodes, reduce render times, and more...

    Chapters and themes Covered in this training material:

  • Atmosphere Editor Overview & Infinite Terrain Randomization,
  • Customizing Atmospheres & Lighting Setups,
  • Cloud Layers and Volumetric Lighting,
  • Custom Infinite Terrains & Variable Lighting,
  • and a lot more...
  • Run Time: approx. 3h!

    Suggested Knowledge Level: No previous knowledge of Vue required
    Getting Started With Vue 9 - Forest Creation - US$45.00
    AsileFX
    More Details...

    Getting Started with Vue 9 - Forest Creation is a project based introduction to Vue 9 Infinite / xStream. No previous knowledge of Vue required.

    Run Time: 4h 05m!

    Getting started with Vue 9 covers topics such as:

  • Customize vegetation,
  • create new solidgrowth species,
  • edit terrains,
  • control material layers,
  • create ecosystems,
  • control global gamma,
  • customize render settings,
  • edit functions,
  • setup multiple lighting situations for your forests,
  • and a lot more...
  • Suggested Knowledge Level: No previous knowledge of Vue required
    EcoSystem Design & Control Techniques - US$49.00
    AsileFX
    More Details...

    With this training material you will understand how to design and animate EcoSystems using advanced functions and graphs, learn to create real-world forest-growth along with precisely controlled distributions, discover how you can manage your scenes more efficiently and setup LOD ecosystem zones, optimize file sizes and system resources with LOD (level of detail zones), learn how to drastically reduce render times and system memory usage by learning to create pseudo vegetation with low-res SolidGrowth objects, and a lot more!

    Chapters and themes Covered in this training material:

  • Mimicking real-world growth influences
  • LOD zones and population management
  • Pseudo Vegetation
  • Understanding Presence
  • Growing a forest with dynamic population
  • Billboard ecosystem techniques
  • Suggested Knowledge Level: Some previous knowledge of Vue suggested
    Advanced Function Design (Sci-Fi City) - US$55.00
    AsileFX
    More Details...

    In this training, you will lean how to create complex procedural functions for generating science fiction style cities using procedural terrains & materials. Learn to modify altitude productions and create single building generators. Optimize scenes and dramatically reduce render times with several baking techniques. Explore scene lighting techniques and material controlled lights.

    Users of Vue 7 and higher will also learn to create helpful MetaNodes and dependent function controllers. Nearly 8 hours of training, plus, all project scene files included. (Vue 8.4 or higher required for scene files and MetaNodes.)

    NOTE: These techniques are suitable for Vue xStream / Infinite version 5, 6, 6.5, 7, 7.5, 8, 8.5 and up. Alternate methods are shown for incompatible and/or versions prior to v8.5 throughout the training. Some key features may not be available for Vue version 5 and 6 users.

    Suggested Knowledge Level: Some previous knowledge of Vue suggested
    Amazing Plant Creation Techniques - US$44.00
    AsileFX
    More Details...

    Amazing Plant Creation Techniques covers topics such as:

  • Advanced Shaders
  • Understanding Species Creation
  • 3D wind controllers
  • Sculpting and Generating High-res Leaves
  • And so much more...
  • Suggested Knowledge Level: Beginner to Advanced Users
    Vue Terrain Workshop - US$79.00
    AsileFX
    More Details...

    In over 8 hours of training, AsileFX will show you how to improve your sculpting workflow & techniques as well as fascinating terrain creation techniques for Vue 8 and higher.

    In this training material, AsileFX covers topics such as:

  • Understanding Terrains
  • Layer Anatomy and Reset Operations
  • Procedural Sculpting and Zone Techniques
  • Sculpting and Displacement Mapping
  • Rivers
  • Erosion Techniques
  • Procedural Layering Techniques
  • Fractal Distribution & custom strata filtering
  • And so much more...
  • NOTE: This training material also includes dozens of scene files, a companion reference guide (including additional techniques and technical references), filters, textures, tools, and more!
    The Terrain Workshop Reference guide is provided in PDF and HTML formats with the option to display directly in the html training menu.

    Suggested Knowledge Level: Beginner to Advanced Users
    Spectral Atmospherics and Cloud Creation Techniques - US$40.00
    AsileFX
    More Details...

    In this training, learn everything about atmospheric lighting and cloud creation in Vue Infinite and xStream.

    In this training material, AsileFX covers topics such as:

  • Anatomy of cloud layer shapes and lighting,
  • Understanding cloud density vs. detail,
  • Cloud and atmospheric lighting,
  • Ambient lighting techniques and effects,
  • Making a stormy atmosphere,
  • Designing a turbulence metanode,
  • Making a cloud front and rain layer,
  • Night sky setups and clouds lighting,
  • Fast rendering fog cloud layers,
  • Wispy cloud creation,
  • Animation techniques, punching a hole through a cloud layer,
  • Understanding material space and cloud detail origins,
  • And so much more...
  • NOTE: This training can be used with Vue versions 7 and up, and also with Ozone 4.

    Suggested Knowledge Level: Beginner to Advanced Users
    Matte Painting and Compositing Techniques - US$99.00
    AsileFX
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    With this training material, you will:

  • Learn texture mattes and camera projection methods,
  • Learn how to control edit and operate with the ZDepth channel,
  • Learn how to setup your spectral clouds to create ZDepth pass and cloud masks,
  • Learn how to export displacement maps and bake materials,
  • Learn how to design brushes from functions,
  • Learn matte painting workflow and techniques.
  • And so much more...
  • Suggested Knowledge Level: Intermediate to advanced
    Optimization and Dynamic Population - US$49.00
    AsileFX
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    Get optimal productivity when using dynamic EcoSystem population (also extremely useful for standard EcoSystem population ).

    Learn scene setup techniques to improve system response and performances.

    Learn how to use pre-viz plants and vegetation planning to speed up your scene creation process, and provide nearly instant previewing.

    Learn a powerful technique to drastically increase render speeds by converting procedural terrains into a standard terrains. And so much more...

    This training also includes 32 vegetation species variations!

    Suggested Knowledge Level: Intermediate to advanced
    SnowFlake - The Metanode Collection by AsileFX - US$99.00
    AsileFX
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    Increase the power of Vue 7 with over 90 MetaNode tools and enhancements!

    SnowFlake includes some very powerful tools for Vue 7, including: Advanced Sphere Zone, Camera Orbiter, Camera Master Controller, Dynamic Range Controller, 11 Terrain / Fractal or Noise Filters, Fractal / Terrain Mixer, Function Preview Scalar, Matte Painter and Matte Painter - 2Layer, Vector Lock - Vector Lock 3x3, and many more...

    This is a veritable treasure trove of tools to augment your Vue creations!

    Download the Full Reference Manual here!

    Suggested Knowledge Level: Intermediate to advanced
    Dynamic Function Control and Animation - US$35.00
    AsileFX
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    Advanced Production Techniques for Vue 7 xStream and Vue 7 Infinite:

    Learn to dynamically control and animate any extractable function operation in Vue 7 Infinite and xStream.

    Learn how complex MetaNodes work and how to create them.

    Then learn to use the node in a scene, and create a complex animation with a procedural terrain, and its mixed material.

    Suggested Knowledge Level: Intermediate to advanced
    LightWave 9 & Vue 8 xStream - Workflow & Techniques - US$54.00
    AsileFX
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    With this training material you will learn the ins and outs of Vue xStream scene creation in LightWave 3D 9.

    Learn techniques, creation workflow, time savers, solutions, general integration, and the technical aspects that power the xStream plug-in.

    Chapters and themes Covered in this training material:

  • Installation & Configuration
  • Creation Workflow
  • Lighting and Rendering
  • Object Matching & Terrain Editor Previews
  • Infinite Terrains & Sea
  • Spherical Scenes & Clouds
  • Standalone Operations
  • Proxy Techniques – Plant Export and FX Objects
  • NOTE:This training can be used with Vue xStream version 7, 7.5, 8, & 8.5.

    Suggested Knowledge Level: Some previous knowledge of Vue suggested
    Desert Scene Creation (FR) - US$18.00  (French only)
    Cesium55
    More Details...

    Warning: This training video is only available in French!

    Cette vidéo de formation Vue 11 aborde en détail la création d'une scene de désert, un exercice apparemment simple mais qui demande de travailler en détails sur quelques éléments importants.

    Cette vidéo aborde les themes suivants:
  • Création d'un terrain fractal
  • Ajouter un effet d'érosion sous le logiciel tiers World machine (la map d'élévation est fournie avec la video, il n'est donc pas nécessaire de posséder le logiciel)
  • Création de matières procédurales
  • Distribution des matières grâce à la flow map crée sous worldmachine (2 flow map fournies)
  • Travailler avec les EcoSystems de rochers (version Vue 10 ou supérieure conseillée)
  • Création d'une atmosphère en GR (Global Radiosity)
  • Ajouts ponctuels d'instances et de détails
  • Réglage des paramètres de rendu
  • Retouche rapide de la scène Vue " brute" sous Photoshop Cs6
  • Et bien plus encore...
  • NOTE: Ces techniques sont applicables à partir de Vue 10, toutefois les fichiers fournis ont été créés sous Vue 11.

    L'archive inclus les fichiers de scenes (Vue 11) ainsi que les différentes maps. Elle ne contiens pas les divers plantes uilisées dans la video, ni le noeud ©Quadspinner MDK1 (ces éléments ont été remplacés dans le fichier scène fourni)

    Durée de la formation: approx. 112 minutes

    Suggested Knowledge Level: Intermediate to Advanced
    Apprendre Vue 9 - US$59.90
    Elephorm
    More Details...

    With over 5 hours of video, this training material provides an extensive training on Vue 9.

    Notice: This training material is presented in French! The following description will therefore be diplayed in French.

    Grâce à cette video, présentée par Jean Baptiste Verdier, artiste 2D/3D et Matte Painter, vous allez:
  • comprendre l'interface de Vue et apprendre à la configurer à votre guise,
  • apprendre les principes fondamentaux de Vue: terrains, matières, atmosphères, plantes, etc
  • dompter les terrains procéduraux et les diverses fractales,
  • utiliser la technologie révolutionaire EcoSystem™,
  • comprendre le systeme atmosphérique et créer vos propres atmosphères spectrales,
  • apprendre a créer vos scenes marines (lacs et océans),
  • décoder les subtilités du moteur de rendu pour accélerer vos temps de calculs,
  • faire vos premiers pas en animation,
  • et bien plus encore...
  • NOTE: Un lecteur DVD est obligatoire pour lire la version physique, une connection internet est requise pour la première utilisation.

    Suggested Knowledge Level: Intermediate to Advanced


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