3D Environment Competition 2014 Winners


We're proud to announce the 3 winners for the 2014 3D Environment Competition!

We would like to thank the judges for their dedication and enlightening comments, all sponsors for their generous contribution, the Cornucopia3D staff for their invaluable help, and of course, all participants.

Congratulations to the winners for their truly superb works!


Grand Prize Winner

Subtropic by Alen Vejzovic

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Software used: VUE Infinite.

What the judges said:

"This reminds me of the stuff we did for Avatar. Great lighting, great sculpting. I just would have wished for a bit more depth in the far end."
Peter Baustaedter - Visual Effects Art Director, Marco Polo Productions

"Interesting and realistic looking environment with good texturing detailing and plant coverage. One can feel the heat and humidity from the sun and atmosphere. Good integration of rock and plant growth, particularly in the distance the islands look very much like the karst formations of Southeast Asia."
Paul Huston - Senior Digital Matte Artist at Industrial Light & Magic.

"Excellent balanced composition and great silhouettes!"
Scott Brisbane - Head of Matte Painting, Dreamworks Animation

"I always love to find a hidden beach. It feels tranquil and lost. It almost feels real but with a hint of hyper-realism. This really shows what VUE can do. Very nice."
Dark Hoffman – Senior Digital Matte Painter, The Mill

"This illustration exhibits a wealth of technical details and imagination which come together perfectly to produce a great still. The key to the success of the still is the artist's understanding of depth and light. You can almost feel the humidity!"
Max Dennison - Senior Matte Painter, Double Negative TV

"Everything in this work, from the inviting tropical water to the simple but effective atmosphere, is very well done, with great attention to detail."
Eran Dinur - VFX Supervisor, Brainstorm Digital

"Great work! Nice composition, good lighting and scale."
Stephane Belin – Art Director, Blizzard Entertainment

"Great composition, scale and realism, a place the viewer feels they want to spend some time in."
Tom Greenway – Founder and Managing Director, 3dtotal.com

"Fantastic detail and realism, enforced by strong composition and beautiful colours."
Ian Dean – Editor, 3D World magazine

"Fantastic attention to detail and sense of scale. A beautiful image."
Jim Thacker – Editor, CG Channel

Alen Vejzovic will receive the following prizes worth over $9800:
  • VUE xStream
  • PlantFactory Studio
  • LumenRT Studio + Publisher
  • Ozone
  • Carbon Scatter Pro
  • Pixologic ZBrush 4R6
  • Full Master collection of all Geekatplay videos
  • HELIOS Artist
  • GEOGLYPH
  • Master Class Los Angeles DVD
  • 3Dconnexion SpacePilot Pro
  • 3dtotal Mega Bundle
  • 1 year subscription to 3DWorld magazine
  • D'artiste Matte Painting vol. 1, 2 & 3
  • 1 year CGConnect membership
  • $100 voucher on Cornucopia3D content
  • 1 year Cornucopia3D C-Club Membership


First Runner Up

Forgotten by Vishwesh Sant

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Software used: VUE Infinite, Photoshop.

What the judges said:

"The artist has gone beyond any technicalities and created a superb image that one could easily believe. Very well done!"
Max Dennison - Senior Matte Painter, Double Negative TV

"Powerful in its simplicity, this very effective image combines beauty and tension by hinting rather than revealing. We are drawn into the light and want to discover what's hidden behind those trees. Great work!"
Eran Dinur - VFX Supervisor, Brainstorm Digital

"Great mood - it's really hard to get lighting like this right and the artist pulled it off."
Peter Baustaedter - Visual Effects Art Director, Marco Polo Productions

"Good lighting atmosphere and mood... I would like to see a bit more development of the far background area... it is too uniform... adding depth back there would add a lot to this image. The midground is very nice with great subtle detail at the waters edge."
Paul Huston - Senior Digital Matte Artist, Industrial Light & Magic.

"I love the mood and the simplicity of this piece. This demonstrates a great sense of economy and taste."
Stephane Belin – Art Director, Blizzard Entertainment

"Once again, simplicity wins - very atmospheric! "
Tom Greenway – Founder and Managing Director, 3dtotal.com

"Strong composition and mood that carries off the stillness of the scene perfectly."
Ian Dean – Editor, 3D World magazine

"The empty boat hints at a mysterious narrative, in a beautifully gloomy scene."
Mike Hepburn – Head of Creative and Marketing, Ballistic Publishing/ CGSociety


Vishwesh Sant will receive the following prizes worth over $5700:

  • VUE Infinite
  • LumenRT Studio
  • PlantFactory Designer
  • Ozone OR Carbon Scatter + Carbon Botanica
  • HELIOS Apprentice
  • GEOGLYPH
  • Master Class Los Angeles DVD
  • 1 pack of 10 tutorial videos from Geekatplay
  • 3Dconnexion SpaceMouse Pro
  • 3dtotal Mega Bundle
  • EXPOSE 11
  • 1 year subscription to 3DWorld magazine
  • 1 year CGConnect membership
  • $75 voucher on Cornucopia3D content
  • 1 year Cornucopia3D C-Club Membership


Second Runner Up

Deep Jungle by Maciek Sikora

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Software used: VUE Infinite, PlantFactory Studio.

What the judges said:

"I like the complexity of the tree roots/vines wrapping everywhere and the density of the ferns... This image has the vital and almost menacing feel of jungle. I would like to see better integration between the roots and the moss growth and rocks and a bit more suggestion of background."
Paul Huston - Senior Digital Matte Artist, Industrial Light & Magic.

"Beautiful light quality! Love how natural the exposure feels and the humidity in the air."
Scott Brisbane - Head of Matte Painting, Dreamworks Animation

"Nice feel of a fantasy/realistic misty forest. Would have loved to see more layers and depth through the mist past the waterfall, but the overall sense is soothing."
Dark Hoffman – Senior Digital Matte Painter, The Mill

"Very well done, classic jungle scene. Plants look terrific."
Eran Dinur - VFX Supervisor, Brainstorm Digital

"Interesting mood and detail but would have been fantastic with more local color. Feels too graded."
Stephane Belin – Art Director, Blizzard Entertainment

"Very beautiful image, the illustrative qualities are superb."
Tom Greenway – Founder and Managing Director, 3dtotal.com

"Vibrant and detailed, there's a lightness to the scene that feels fresh and the composition works well."
Ian Dean – Editor, 3D World magazine


Maciek Sikora will receive the following prizes worth over $1700:

  • VUE Complete
  • PlantFactory Artist
  • 1 pack of 5 tutorial videos from Geekatplay
  • Helios Apprentice (one year licence)
  • Master Class Los Angeles DVD
  • 3Dconnexion SpaceNavigator
  • Exotique 7
  • 1 year subscription to 3D World magazine
  • 1 year CGConnect membership
  • $50 voucher on Cornucopia3D content
  • 1 year Cornucopia3D C-Club Membership



3D Environment Competition 2014 Finalists

See all submissions >>

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Deep Jungle
Maciek Sikora
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The Glacier Valley
Alessandro Mancini
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Early Spring Ravine
Cynthia Decker
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Titan Mountains
Fabrizio Vallo
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Subreroches
Daniel Respaud
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Lago Freddo
Massimo Verona
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Lofty Stepway
Glenn Rager
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Subtropic
Alen Vejzovic
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Forgotten
Vishwesh Sant



3D Environment Competition 2014



E-on software, in association with 3Dconnexion, 3dtotal, 3DWorld magazine, Ballistic Publishing, CG Society, Cornucopia3D, GeekAtPlay, Pixologic and QuadSpinner, is honored to invite you to participate in the "3D Environment Competition 2014".

With judges that are leading experts in the major fields of the 3D entertainment industry, and with over $18,000 worth in prizes, this competition represents a unique chance to get noticed, and win an extensive set of 3D tools and resources at the same time!



Competition Overview

Create an image of any kind of environment!

Images can be in any style and genre, realistic or imaginary, as long as the natural environment is visually predominant. You can use imported objects and figures, but keep in mind that the judges will focus primarily on the quality of the 3D landscape.

Authorized Software Packages

You may use your application of choice, in combination with any of the e-on software products. This includes any version of VUE (Theme-Packs, 3D SuperHero, Frontier, Esprit, Studio, Complete, Infinite or xStream), including the free Personal Learning Edition and the free VUE Pioneer.

You may also use Plant Factory, Carbon Scatter, Ozone, and LumenRT or their respective PLEs and trial versions!


The 3D Environment competition is open to everyone, hobbyists and professionals alike. The judging will be based solely on the quality, originality and artistic merit of the images, not on the software used to create them.

In the first stage of the competition, e-on’s Picture of the Day contest team will select 10 finalists from all submissions in each category. The finalists’ images will be displayed on the e-on website, with links to their personal website/gallery. In the second stage, our judges will pick the winners out of the finalists.

Schedule

  • Submission period: July 2 - September 30, 2014.
  • Finalists announced: October 6, 2014.
  • Winners announced: October 13, 2014

Competition rules and submission guides>>



Judges

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The "3D Environment Competition 2014" judges are all Industry Legends in the world of 3D graphics, from the Motion Picture, Game, to Media and Broadcast industries:



More about the judges>>



Prizes

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With over $18,000 worth in prizes from e-on software, 3Dconnexion, 3dtotal, 3DWorld magazine, Ballistic Publishing, CG Society, Cornucopia3D, GeekAtPlay, Pixologic and QuadSpinner, this is a competition you don't want to miss!

See the full prize list here!

  • The winner will receive over $9800 worth in prizes
  • The First runner up will receive over $5700 worth in prizes
  • The Second runner up will receive over $1700 worth in prizes


Finalists:

Each of the finalists will receive a $25 voucher at Cornucopia3D, as well as 1 Tutorial Pack of their choice from the GeekAtPlay store.

More about the prizes and sponsors>>



Submit Your Entry

Submission starts July 2 and ends September 30, 2014. Cornucopia3D will be handling the submission procedure. When you click on the submission button, you will be redirected to the Cornucopia3D website to upload your artwork.

You will have to be logged-in on Cornucopia3D to upload your image.
If you already have an account at e-onsoftware, simply log in with your e-on identity and password.
If you don't have an account at e-onsoftware, you will have to create one here, and then log-in at Cornucopia3D with the same info.

Contest images must be uploaded to the respective 3D Environment Competition 2014 galleries only. Please take your time when uploading; images uploaded to the incorrect gallery will be automatically disqualified from consideration.

All submissions will be concealed until October 6, 2014.






Competition Rules and Submission Guides



Please read the rules and submission guidelines carefully before entering the competition. Submissions that do not follow these rules will be disqualified.


  • Only one submission per participant is allowed.
  • E-on software, 3Dconnexion, 3dtotal, 3DWorld magazine, Ballistic Publishing, CG Society, Cornucopia3D, GeekAtPlay, Pixologic and QuadSpinner staff and moderators cannot participate.
  • The submitted image must not have been published before, either in print or online, and cannot be published until the winners are announced.
  • You may use your application of choice, in combination with any of the e-on software products. This includes any version of VUE (Theme-Packs, 3D SuperHero, Frontier, Esprit, Studio, Complete, Infinite or xStream), including the free Personal Learning Edition and the free VUE Pioneer.
    You may also use Plant Factory, Carbon Scatter, Ozone, and LumenRT or their respective PLEs and trial versions!
  • Images should be at least 1024 pixels wide or 768 pixels high, in JPG format only, and no larger than 500KB. You can post images with watermarks. We will not take the watermarks into account when selecting finalists.
  • The submitted image can be in any style, realistic or imaginary.
  • The use of imported objects is allowed. However, keep in mind that the judges will focus primarily on the quality of the environment integration.
  • Please refrain from posting any images containing nudity and/or violence.
  • Slight postwork* is allowed but please keep in mind to focus your scene on the environment (you may be asked to provide the scene file).
  • The submitted image must be original artwork and should not infringe on any intellectual property rights.
  • The use, in full or in part, of any of the sample scenes from the VUE extras disk is not allowed.
  • By submitting your image you indicate your acceptance of the terms and conditions set forth in the Submission Agreement. In short, you warrant that your work is original and does not infringe any intellectual property rights, and you grant e-on software the right to publish your picture (and only your picture). You also grant 3D World 3D Total CGChannel and CGSociety the right to publish your picture as well.
  • The decision of the e-on staff and judges is final, and not open to debate.

* This typically includes minor color adjustments, adding your copyright, company or personal logo and adding frames or filmstrips.
You may use the VUE Camera post processing filters at will.
Heavy photo manipulation or digital compositions won't be accepted.





About the Judges



Paul Huston -Senior Digital Matte Artist - Industrial Light & Magic

Paul Huston joined Industrial Light & Magic for the first "Star Wars" film doing work as a story board artist and modelmaker. Since then he has worked at ILM as a modelmaker, cameraman and visual effects art director. He has worked extensively with the ILM matte department throughout his career and has played an integral role in the transition from traditional matte to digital matte painting.

As a senior digital matte artist, he supervises the work of other matte artists. Huston has earned two Emmy Nominations and an Emmy Award for Highest Achievement in Visual Effects as a digital matte artist for "The Young Indiana Jones Chronicles"; and in 1993 won an Association of Independent Commercial Producers/Museum of Modern Art (AICP/MOMA) Production Design Award for his work on British Petroleum's "Elevator".

In addition to all the "Star Wars" and "Indiana Jones" movies, Paul's Art can be seen is such movies as "Captain America: The Winter Soldier", "Noah", "Pacific Rim", "Star Trek Into Darkness", "The Avengers", "The Great Gatsby", "Star Treck", "Ironman", the 3 last "Pirates of the Caribbean", "War of the Worlds", "Harry Potter and the Prisoner of Azkaban", "Gangs of New York", "Jurassic Park" and many, many more...

In 2003 he received the Visual Effects Society - Best Matte Painting in a Theatrical Motion Picture Award for his work on StarWars Episode II : Attack of the Clones.


  What Paul says about our products  
 

I'm very happy to have discovered VUE. It has proven to be a very valuable tool in my environment creation work process. There isn't currently any other single package that provides a comparable wide range of features and ease of use.
I highly recommend it to my fellow artists!

 
     




Scott Brisbane - Head of Matte Painting - Dreamworks Animation

Scott Brisbane graduated from USC's School of Cinema-TV with a Bach. in Cinematography. He then studied matte painting at the Academy of Art University in San Francisco and was hired shortly there after as a Digital Matte Artist at Matte World Digital.

While at MWD, Scott created concepts and final matte paintings for numerous projects including "The Alamo", "The Last Samurai", "Catwoman", and the Imax film "Greece: Secrets of the Past".

Scott joined Dreamworks Animation in 2005. His credits as a matte painter there include "Over the Hedge", "Flushed Away", and "Shrek the Third". He was then promoted to Lead Matte Painter on "Kung Fu Panda", supervising a team of 15 artists. This was the first film at the studio in which VUE was used extensively to create the environments for over 700 shots in the film.

In 2008, Scott has served as the Matte Painting Supervisor at Dreamworks Animation for the studios first stereoscopic movie, "Monsters vs. Aliens". This film allowed the matte department the opportunity to push the boundaries of digital environments in 3D. Under Scott's supervision, the team of 10 artists delivered hundreds of shots with environments ranging from foreground San Francisco buildings and distant city views to dimensional aerial cloudscapes.

Just after completing work on "Monsters vs. Aliens", Scott left Dreamworks animation to work at Rhythm and Hues Studios on "Land of the Lost", "The Wolfman" and "The Cabin in the Woods".

In July 2009, Scott left the USA to move to New Zealand. He joined the Matte Painting Department at Weta Digital where he acted as Senior Matte Painter on James Cameron's "Avatar" and for which his team won a VES Award for "Outstanding Matte Paintings in a Feature Motion Picture".

Scott came back to Dreamworks Animation end of 2009, where he has supervized the matte painting department on "The Croods" and the just released "How to Train Your Dragon 2".


  What Scott says about our products  
 

VUE is one of the most artist friendly tools I've ever used. It has become an essential package in my workflow for environment creation. In fact, as more and more stereo films enter production, I see VUE becoming an extremely helpful tool in creating those imagined worlds dimensionally.

 
     




Dark Hoffman - Senior Digital Matte Painter - Hammerhead Productions

Dark Hoffman started in the film industry at the age of 17, working on films like Dreamscape and Splash, learning the ropes and doing special effects like wind, rain, snow, pyro and miniatures. After 5 years of floor effects, he moved on to props and miniatures. Working in such prop houses as Neotech and Hand Prop Room as builder and designer on films like "Hook", "The Addams Family" and "Chaplin.

He then moved onto the hit show, Babylon 5, as prop builder, designer and propmaster for 5 years. While working on the show, he learned how to design all the props on the computer using Photoshop, Painter and Lightwave. He also was a partner in a graphic design company for many years.

After the show ended, he went back to build and design miniatures at New Deal Studios. Still designing and creating his own art on the computer, he ventured into matte painting and concept art, starting at Digital Domain and working for many visual effects companies, building up his portfolio and working on amazing shows up to this day.

He now loves doing production art and matte painting. He has worked in places such as London and Australia and looks forward to traveling to other countries.

He also taught matte painting at Gnomon School of Visual Effects and it was a great experience.

His love for films at a young age helped propel him into the world of visual effects.

Dark has been a VUE evangelist for many years and, using it as one of his main tools, working at Digital Domain, Hydraulx, Framestore, Animal Logic, MPC, Asylum, Rhythm & Hues and Entity FX to name a few.

To date, he has worked on over 25 feature film productions and TV series, and used his VUE skills in many of them including "Cloudy with a Chance of Meatballs 2", "Riddick", "Arthur Christmas", "Hotel Transylvania", "Prince of Persia: The Sands of Time", "Robin Hood", "The Wolfman", "2014", "G.I. Joe: The Rise of Cobra", "The Curious Case of Benjamin Button", "Australia", "Elementary", "Smallville", "The Vampire Diaries" and many many more!

Read Dark's User Profile here >>


  What Dark says about our products  
 

As an environmental artist and matte painter, I found VUE to be the one program I could count on to give me exactly what I was looking for to help out with any environmental needs and came to the rescue when I couldn't find the right source.

To this day I am a religious VUE user and use it as an everyday tool alongside my other programs. Things like the lush vegetation, spectral skies and terrain sculpting, and just using it to render out props for my paintings and concepts are just a few of the many things that make me stay with VUE.

 
     




Eran Dinur - VFX Supervisor - Brainstorm Digital

Eran's career in visual effects started with a fascination for creating 3D natural scenery. Through his early works he became well known as a VUE expert and innovator. He then joined ILM Singapore where he created visual effects for films such as "Iron Man", "Star Trek", "Transformers: Revenge of the Fallen", "Indiana Jones and the Kingdom of the Crystal Skull", and "Terminator Salvation".

After moving to New York, Eran worked at Framestore NY on "Salt" and "Clash of the Titans", and then Joined Brainstorm Digital, where he has been senior VFX supervisor since 2011. In this capacity Eran won a Primetime Emmy Award ("Outstanding Special Visual Effects in a Supporting role", Boardwalk Empire), and two Visual Effects Society Awards ("Outstanding Compositing" and "Outstanding Modeling in a Broadcast Program", Boardwalk Empire).

Eran has been leading the Brainstorm team on numerous film and TV projects, including "The Wolf of Wall Street", "Boardwalk Empire", "Delivery Man", "The Heat", "The Men Who Built America" and "The Immigrant".

Eran is passionate about teaching, learning and sharing knowledge. He is a faculty member at the School of Visual Arts, has created several online courses at fxphd, and presented at various international conferences such as Siggraph, NAB, Fesmak and Mundos Digitales.


  What Eran says about our products  
 

VUE has always been an inspirational program. You tweak a few parameters, move a few sliders - and suddenly, a surprising shape of terrain, a certain atmospheric quality, or a particular formation of plants launches your creativity into a new artistic adventure.

On the other hand, each new version of VUE comes with more precision tools that enhance its controlled use in demanding project-driven environments.

It is this, the fact that it combines the unexpected with the practical, that makes VUE, in my opinion, such a unique and exciting piece of software.

 
     




Max Dennison - Senior Matte Painter - Double Negative TV

Max Dennison has been creating digital environments for the last two decades, working with some of the most pioneering VFX facilities all over the world, and on some of the biggest film productions.

In 2000 he established and supervised the Digital Matte Painting department for Weta Digital in New Zealand for the multi-award winning "Lord of the Rings" Trilogy, gaining a nomination for Best Digital Environment by the Visual Effects Society in 2002.

To date, he has produced work for over 50 major feature film productions, five of which were VFX Academy Award winners. Other notable credits include "G.I. Joe: Retaliation", "Monuments Men", "Enders Game", "Star Wars: Revenge of the Sith", "The Da Vinci Code", "Superman Returns", "The Golden Compass" and Martin Scorsese's "Hugo". He has also produced work for numerous TV shows, Commercials and Video Games.


  What Max says about our products  
 

VUE offers a unique opportunity within the world of Visual Effects and digital environments creation. While there are many software packages currently available, all competing for the biggest slice of the market, VUE stands out as the leader both in terms of flexibility, adaptability, and most importantly, having already demonstrated that it produces realistic results.

Photoreal digital environments are the expected norm in the Visual Effects industries, whether it be Feature Films, TV, or Video Games and audiences demand to see convincing 3 dimensional worlds. The greatest challenge for the visual effects artist is how to get there efficiently and economically. VUE offers that solution and continues to streamline and adapt to the workflow of the artist, offering him greater opportunity and diversity into the future!

 
     




Peter Baustaedter - Visual Effects Art Director - Marco Polo Productions

From 8-bit pixel graphics during the dawn of computer games in the late 80s, over creating environments and concept art for high profile motion pictures like "Titanic", "The Day After Tomorrow", "King Kong" and "Avatar" to art direction, Peter's experience spans well over 2 decades.

Peter received the VES Award for "Outstanding Matte Paintings in a Feature Motion Picture" for James Cameron´s "Avatar". His personal work has been published in various books and magazines.

He recently was the Visual Effects Art Director on two seasons of the Starz original series Spartacus: "Spartacus: Vengeance" and "Spartacus: War of the Damned".

Currently he works once as VFX Art Director - on the upcoming The Weinstein Co. and Netflix series epic "Marco Polo".

Peter is a master of many disciplines - his skills range from art directing and concept art, creating 2D and 3D environments, to compositing, grading and photography.

Read Peter's interview about his work on Spartacus here >>

  What Peter says about our products  
 

I've tried other environment design packages but for what I am looking for, VUE just delivers the best results with the least amount of pain.
I was drawn to computer graphics because I always wanted to create and visualize worlds that only exist in my imagination in a very realistic way - so they look like vacation photos from another dimension. VUE allows me to do this and inspires me like no other tool out there!

 
     




Stephane Belin – Art Director - Blizzard Entertainment

Stephane was born near Paris, France in 1970. His experience with computer graphics goes back to the 16 bit era, with his first game projects Outzone for Lankhor in 1991 and Indigo for Psygnosis in 1993.

Going back to the games industry after a few years as a journalist, where he discovered VUE, Stephane moved to Canada in 1999. He worked there as an Art Director and Concept Artist for UbiSoft then EA on several projects, including "Batman Vengeance", "Prince Of Persia The Sands Of Time", "Army Of TWO", "Boogie", and other undisclosed titles.

In 2010, Stephane was given the opportunity to join Blizzard Entertainment in Southern California. He works there as the Art Director for the cinematics department.


  What Stephane says about our products  
 

VUE has always combined the two assets that are the key to all software packages that produce stunning results: ease of use that makes it a natural tool for the artist, served by faultless technology. That's why I wasn't surprised to see VUE rapidly become a reference for the professional market!

 
     




Tom Greenway - Founder and Managing Director - 3dtotal.com

Tom was 25 when he discovered CG on a multimedia course at college. He progressed to a Computer Animation MA at Bournemouth NCCA, then joined a 3D studio in London upon graduation where he got to experience the industry first-hand.

All the while 3dtotal.com was growing as a hobby in his spare time, providing news and resources for 3D artists. In 2001, he took the leap and started 3dtotal full-time - and it's been growing ever since!

The company now hires 13 staff working across an exciting range of products for digital and traditional artists, including digital magazines, e-books, printed books, anatomical reference figures, and more.

He also dabbles with creating board games and enjoys coming up with new and crazy ideas for Kickstarter projects!


  What Tom says about our products  
 

As the founder of one of the main CG news portals on the net I have witnessed VUE move from strength to strength over the years, becoming a key tool for more and more of the leading CG studios. We look forward to seeing Plant Factory grow in the architecture and gaming industries now, too!

 
     




Jim Thacker - Editor - CGChannel

Jim Thacker is editor of CG industry website CG Channel, and contributing editor to concept art website ArtStation. He was previously editor-in-chief of 3D World, then the best-selling international magazine for 3D artists, for seven years.

He recently served as development editor on Focal Press's production handbook Production Pipeline Fundamentals for Films and Games, and worked with 3DTotal on its Digital Art Masters series of tutorial-based art books.

He has lectured on the subject of 3D and visual effects at venues ranging from the UK’s National Portrait Gallery to the Norwegian Film Institute.






  What Jim says about our products  
 

I'm always impressed with the quality of work being created with the e-on software's products, and the talent of its user community.

 
     




Mike Hepburn - Head of Creative and Marketing - CGSociety

Mike Hepburn is the Head of Creative and Marketing at CGSociety.org, the world’s largest society of professional digital artists and provider of forums, portfolios, training, job and event services for the digital arts industry.

He moonlights as an illustrator and animator for clients such as Nike and Doritos.









Ian Dean – Editor - 3D World magazine

Ian is the editor of 3D World. He has over 15 years’ experience writing about videos games, film and CG art and has edited more than eight magazines on the subjects.



















Prizes and Sponsors



With over $18,000 worth in prizes from e-on software, 3Dconnexion, 3dtotal, 3DWorld magazine, Ballistic Publishing, CG Society, Cornucopia3D, GeekAtPlay, Pixologic and QuadSpinner, this competition represents a unique chance to win an extensive set of 3D tools and resources!



Winner:
Worth over $9800:
  • VUE xStream
  • Plant Factory Studio
  • LumenRT Studio + Publisher
  • Ozone
  • Carbon Scatter + Carbon Botanica
  • Pixologic ZBrush 4R6
  • Full Master collection of all Geekatplay videos
  • HELIOS Artist
  • GEOGLYPH
  • Master Class Los Angeles DVD
  • 3Dconnexion SpacePilot Pro
  • 3dtotal Mega Bundle
  • 1 year subscription to 3DWorld magazine
  • D'artiste Matte Painting vol. 1, 2 & 3
  • 1 year CGConnect membership
  • $100 voucher on Cornucopia3D content
  • 1 year Cornucopia3D C-Club Membership



First runner up:
Worth over $5700:
  • VUE Infinite
  • LumenRT Studio
  • Plant Factory Designer
  • Ozone OR Carbon Scatter + Carbon Botanica
  • HELIOS Apprentice
  • GEOGLYPH
  • Master Class Los Angeles DVD
  • 1 pack of 10 tutorial videos from Geekatplay
  • 3Dconnexion SpaceMouse Pro
  • 3dtotal Mega Bundle
  • EXPOSE 11
  • 1 year subscription to 3DWorld magazine
  • 1 year CGConnect membership
  • $75 voucher on Cornucopia3D content
  • 1 year Cornucopia3D C-Club Membership



Second runner up:
Worth over $1700:
  • VUE Complete
  • Plant Factory Artist
  • 1 pack of 5 tutorial videos from Geekatplay
  • Helios Apprentice (one year licence)
  • Master Class Los Angeles DVD
  • 3Dconnexion SpaceNavigator
  • Exotique 7
  • 1 year subscription to 3D World magazine
  • 1 year CGConnect membership
  • $50 voucher on Cornucopia3D content
  • 1 year Cornucopia3D C-Club Membership



Finalists:

Each of the finalists will receive a $25 voucher at Cornucopia3D, as well as 1 Tutorial Pack of their choice from the GeekAtPlay store.



E-on Software

E-on software is the leading developer of solutions for the creation, animation, rendering and integration of natural 3D environments (VUE, Plant Factory, Ozone and Carbon Scatter), as well as real-time immersive visualization tools for Architecture (LumenRT). Offering a wide array of Digital Nature products and applications, e-on software provides solutions adapted to every project and budget. E-on software products are used worldwide by the film, television, architecture, game, science, educational and entertainment industries.

E-on software products were used in feature films such as as as "Dragons 1&2", "Hunger Games", "Hugo", "Tintin", "Super 8", "Thor", "Avatar", "Clash of the Titans", "Sucker Punch", "Despicable Me 1&2", "The Wolf Man", "2012", "Lovely Bones", "GI Joe – The Rise of the Cobra", "Land of the Lost", "Terminator 4, "The Curious Case of Benjamin Button", "Indiana Jones 4", "Monster Vs Aliens", "Australia", "The Spiderwick Chronicles", "KungFu Panda", "Pirates of the Caribbean 2" and TV series such as "Spartacus", "Smallville", "Battlestar Gallactica", "Caprica", "Stargate Atlantis", "Stargate Continuum", "The Vampire Diaries" and more.

Read more on these stories in e-on software's Spotlights section: www.e-onsoftware.com/spotlight.


VUE xStream - The Integrated Solution

VUE xStream offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.

Access all the power of the world's leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application's standard manipulators.

Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction between VUE and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.

>> More information on VUE xStream!


VUE Infinite The Standalone Solution

Vue Infinite offers CG professionals the premiere solution for creating exceptionally rich and realistic Digital Nature environments.

It offers a high-end 3D scenery solution for SFX studios, animators, illustrators, architects, matte painters and CG professionals. It is strongly focused on power, productivity and inter-operability with existing toolkits.

VUE Infinite naturally integrates and extends all major 3D applications to provide a complete, professional natural 3D studio.

Specifically designed for professionals, it combines a multitude of cutting-edge features that easily integrate with your workflow.

With its intuitive, production-oriented layout, you will quickly enhance your production with rich EcoSystems™ of wind-swept trees and plants, Spectral atmospheres and detailed terrains in fully animated scenes.

>> More information on VUE Infinite!


VUE Complete - The Complete Digital Nature Solution

Designed for expert 3D artists and graphics studios, VUE Complete provides a complete solution for natural 3D scenery.

While maintaining unequaled user friendliness, VUE Complete combines into a single package a multitude of cutting-edge features that let you easily create and control rich EcoSystems™ of wind-swept trees and plants, hyper-realistic spectral atmospheres and detailed terrains in fully animated scenes.

>> More information on VUE Complete!




Plant Factory Studio - Animated Plants for CG Professionals

Add wind & animation effects and control every detail of your plant designs using the advanced procedural modeling graph.

Export fully animated plant meshes to any 3D application or load plants directly in VUE, Carbon Scatter and LumenRT.




Plant Factory Designer - Create Beautiful 3D Plants

Easily produce high-quality, photo-realistic 3D plants: hand-draw from scratch, assemble pre-made components or cust­omize existing models to fit your exact specifications.

Export as static 3D meshes for use in other applications, or load plants directly in VUE, and Carbon Scatter.





Plant Factory Artist - Plants for VUE Artists

Designed for VUE 2014+ Esprit, Studio or Complete users, this special version of Plant Factory integrates seamlessly with your product and represents the prefect combination of functionality and pricing.





>> More information on Plant Factory!



LumenRT Studio - Win Business through more Engaging Experiences

LumenRT Studio is the most comprehensive system for transforming 3D models and designs into rich, nature-filled videos, images and real-time immersive experiences.

With LumenRT you can:

  • Surround your designs with thousands of plants, vehicles, animals and characters
  • Perform lighting and time of day studies
  • Package designs into immersive LiveCubes™ to share with clients and colleagues
  • Author directly in the leading CAD, CG and GIS systems
  • Do all of this with a single button click – nothing to learn!

>> More information on LumenRT!



Ozone

The Ozone plug-in lets you create and render hyper-realistic skies and atmospheres in 3ds Max, Maya, Softimage, Lightwave and Cinema4D.

Ozone 2014 implements the cutting-edge technologies developped by e-on software for the simulation and rendering of atmospheric effects. Its atmospheres provide an accurately simulated environment that affects all elements of your scenes and behaves according to nature's rules.

>> More information on Ozone!



Carbon Scatter - The Most Powerful Population Plugin!

Carbon Scatter is the most simple and straightforward solution for creating complex and detailed populations using the native instancing technologies of 3ds Max, Maya and Cinema4D.

The Carbon Scatter plug-ins integrate e-on's patented EcoSystem™ algorithms directly inside leading CG applications, allowing you to populate your scenes with millions of native objects, and render them with your favorite renderer.

>> More information on Carbon Scatter!


For more information about e-on software, visit www.e-onsoftware.com.



3Dconnexion

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3Dconnexion has been the world leader in 3D navigation technology for more than 15 years with over 1 million units sold. 3Dconnexion 3D mice are standard components in many of the worlds leading companies. 3Dconnexion devices have been Providing MCAD, AEC, DCC, GIS and medical professionals complete freedom in the 3D world. 3Dconnexion extensively invests into R&D to ensure powerful and seamless integration with leading 3D applications.

SpacePilot Pro

SpacePilot™ PRO is the ultimate professional 3D mouse, engineered to excel in today's most demanding 3D software environments. Its breakthrough features include second generation QuickView Navigation technology, dual-function Intelligent Function Keys and at-a-glance access to important information via the full-color LCD Workflow Assistant.


SpaceMouse Pro

SpaceMouse Pro is the latest addition to 3Dconnexion's line of professional 3D mice. With an advanced ergonomic design and innovative On-screen Display, it delivers superior comfort and a simpler, more productive workflow.


SpaceNavigator

SpaceNavigator is the 3D mouse that lets everyone explore the freedom of intuitive, precise 3D navigation in over 100 3D applications. Simply push, pull, twist or tilt the 3Dconnexion Cap to simultaneously pan, zoom and rotate. It's like holding the 3D model or camera in your hand.

For more information about 3Dconnexion, please visit www.3dconnexion.com



3dtotal.com

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3dtotal (www.3dtotal.com) originally started in August 1999 as a project, by Tom Greenway, to make a simple 3d resource site.

3DTotal now experiences 27,000 daily visitors through the website, and have an impressive collection of 19 Total Textures DVDs, 9 'Digital Art Masters' volumes (books), as well as producing both organic and non-organic training DVDs, intuitive training eBooks that cover a wide range of 3D software, anatomical reference figures, and the ever-popular monthly downloadable PDF magazines: 2DArtist and 3DCreative.

You'll find plenty of enjoyment from their collection of model libraries, galleries, interviews, tutorials and products, from a company that has now been established for 15 happy years."

3dtotal Mega Bundle

This mega bundle includes:

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Total Textures - Vol. 1 to 19 DVD Bundle:

The Total Textures 19 DVD Bundle contains all 19 DVDs in the Total Textures collection. Ranging from human, creature and alien textures through to building, environment and global textures by way of fantasy, sci-fi and cartoon, this collection contains a wealth of high quality content that would make an excellent addition to any artist's arsenal.

Each volume contains more than 100 individually handcrafted textures and every texture has its own unique colour map, bump map, specular and, in some cases, alpha maps. There are also bonus features such V04:R2's "Eye Maker" as well as a series of tutorials and Making Ofs contained on each DVD.

>> More information!

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$200 worth of ebooks (winners to chooses)

The 3dtotal eBooks counts over 130 references, offering training, workshops and other various tips and tricks for all major 3D software including VUE, 3ds Max, ZBrush, Softimage, Photoshop, Maya, LightWave, CINEMA 4D, Mudbox, Modo, and more.

>> More information!

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3 of 3dtotal printed books (winners to chooses)

3dtotal offers over 20 fully printed art books, including 9 volumes of the highly acclaimed Digital Arts Masters collection.

Digital Art Masters has long been supporting the up-and-coming talent in the digital art industry, showcasing their work to a global audience and helping to bring them the recognition they richly deserve.

>> More information!

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3dtotal's anatomical collection: male figure

Whether you use pencil and paper, paintbrushes, clay, or any form of digital art software, 3dtotal's figures will be invaluable if you want to understand the form and structure of human anatomy.

3dtotal's first figure is a neutrally posed, athletic build male standing at 11 inches tall.

This size and low price tag makes this model a perfect desktop reference, while also maintaining all the detail you'll need.

>> More information!

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12 month subscription to 3DCreative and 2DArtist magazines

3dcreative and 2dartist are popular downloadable magazines, full of detailed tutorials, interviews with top artists and galleries featuring some of the best digital art created today. Don't miss out on your monthly source of inspiration, advice and technical tips.

>> More information!

For more information about 3dtotal, please visit: www.3dtotal.com.



3DWorld magazine

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3D World is the best-selling international magazine for CG artists, covering the fields of animation, VFX, games, illustration and architecture.

Our team of CG artists and professionals provide analysis of latest trends in the market, artistic and technical advice, impartial product reviews, and exclusive behind-the-scenes articles on the making of key projects in this fast-paced industry.

With 15 years at the forefront of the CG industry, reporting on the latest movie VFX, with enviable studio access and in-depth video and step-by-step training, 3D World offers unrivalled inspiration and training every issue.

You can find 3D World magazine in major stores such as Borders, Barnes & Noble and WH Smith, as well as buy copies online.

3D World magazine offers all three winners a one year subscription. Additionally, the magazine also offers all competition entrants a 50% discount on one or two year subscriptions.

For more information about 3D World magazine, visit www.creativebloq.com/3d-world-magazine.



Ballistic Publishing

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Ballistic Publishing produces the world's best digital art books.

Established in 2003 with EXPOSÉ 1, showcasing the finest digital art in the known universe, the company has expanded its range to include the critically-acclaimed d'artiste and ESSENCE tutorial series, and other showcase titles including EXOTIQUE, ELEMENTAL, and PAINTER.

Ballistic Publishing is based in Adelaide, South Australia, with offices in Melbourne (Victoria, Australia) and Tampa (Florida, USA).

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d'artiste Matte Painting: Volume 1, 2 & 3:

d'artiste: Matte Painting Vol. 1, 2 and 3 showcases the skills and techniques of leading Hollywood matte painters Alp Altiner, Dylan Cole, Chris Stoski, Yusei Uesugi, Max Dennison, Chris Thunig, David Luong, Damien Macé, and Milan Schere. In over 400 pages of detailed tutorial these books take readers through the matte painting techniques used to create breathtaking, photo-realistic sets and backdrops, and teach their timeless and award-winning Matte Painting techniques. Together these incredible digital wizards have dozens of Hollywood blockbusters, TV shows and hit games to their credit, such as World of Warcraft, Game of Thrones, Diablo 3, Harry Potter and Avatar to name a few.

The master artists also share unique personal insights, biographical highlights and sources of inspiration. Added to personal and invited artist galleries presenting over 80 perfectly reproduced environmental backdrops these books are for film enthusiasts and artists alike.

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EXPOSÉ Volume 11:

EXPOSÉ 11 showcases the world's best digital art in 23 categories, including: Comic/Manga; Portrait (Painted & Rendered); Fantasy; Fantasy Femmes; Architecture (Exterior & Interior); Concept Art; Environment; Matte Painting; Science Fiction; Robotic/Cyborg; Warriors & Conflict; Whimsical; Surreal; and Transport.

Across all these categories, Ballistic Publishing is uncompromising in its pursuit of quality, and each image that appears in EXPOSÉ 11 is individually color-corrected to maintain a standard of output that no other art publisher can match.

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Exotique Volume 7:

EXOTIQUE 7 showcases the best character artists in the world and launches the careers of almost one hundred unpublished artists with an amazing collection of genres and styles.

EXOTIQUE 7 sets the standard for how great artwork should be displayed with 12 double-page displays that showcase every detail as the featured artists intended.

From goddesses and warriors to aliens and pinups EXOTIQUE 7 sets the standard for fantastic, inspirational art.

For more information about Ballistic Publishing, please visit: www.ballisticpublishing.com.



CG Society

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The CGSociety is the leading online provider of information on everything to do with digital art, computer graphics, animation and digital visual effects. Updating news on a daily basis, our global editorial team is committed to keeping you informed about every aspect of our rapidly changing digital world.

CG Society offers all 3 first place winners a 1 year CGConnect Membership!

For more information about CG Society, please visit: www.cgsociety.org.



Cornucopia3D

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Cornucopia3D is an online community dedicated to CG art and the e-on software products. At Cornucopia3D, users will find all sorts of resources to improve their experience with 3D and all e-on software applications (VUE, Plant Factory, LumenRT, Carbon Scatter and Ozone).

This community was born with a simple but important goal in mind: to provide the most comfortable, helpful, up-to-date and enjoyable online community for all 3D users.

With the above intentions in mind, we wish for Cornucopia3D to become a meeting point where experienced users can share, newbies can learn, and everybody can enjoy their stay.

C-Club Membership

Whether you're creating extensive digital landscapes or tiny gardens, room interiors or flights of science-fiction fantasy, you love VUE... and you love the quality of content you can find at Cornucopia3D.

Our philosophy is to give you great value for money, and now you can get even more with our Cornucopia3D Membership Program! By becoming a Cornucopia3D Member, you will have access to great discounts and special content; special prices on training materials and books; offers on modules and other add-ons for VUE, and an exclusive member forum and a gallery for your work!

For more information about the C-Club, please visit: www.cornucopia3d.com/cclub.


Cornucopia3D is also offering all finalists a $25 voucher on C3D Content.

For more information about Cornucopia 3D, visit www.cornucopia3d.com.



Geekatplay Studio

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For over 25 years, Geekatplay Studio have involved in both film and computer assisted design and art. As the two fields have merged, their craft has been refined and enhanced, greatly increasing Geekatplay's ability to deliver a the high quality, cutting edge products that have made them so popular.

The formula for a successful media project demands creativity. GeekAtPlay brings the creativity with skill and talent to match. Whatever your project needs, let GeekAtPlay show you how they can make your business a huge success.

Following are just a few of the services they offer: 3D Environments, Film Production, Motion Graphics, Compositing, 3D Modeling, 3D Animation, Training and Tutorial Creation, Special Effects, Concept Art, Illustration, Matte Painting, Scene Lighting, Rendering, Voice Over, Script Writing, Story Boarding, Podcast Production, etc... If you don't see your need in the list, just ask.

With team members locally and from around the globe, they can scale production to match any budget and need.

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Training Videos

GeekAtPlay Studio offers the 3D Evironment Competition winner its entire Masters Collection of training videos. The first and second runner ups will receive respectively a choice of 10 or 5 Full Training titles.

GeekAtPlay Studio is also happy to offer 1 tutorial title of their choice to all competition finalists.

For more information about GeekatPlay Studio, visit www.geekatplay.com.



Pixologic

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Founded in 1997, Pixologic Incorporated develops and markets innovative software tools for the film and video, games, graphic design and illustration markets.

ZBrush is a graphic application aimed at simplifying the science behind generating computer graphics.

ZBrush appeals to a wide audience by providing empowering tools that give users intuitive and visual control over the digital images they create. By providing a unique synthesis of 2D and 3D capabilities in a single stand-alone tool, ZBrush collapses economic and ease-of-use barriers to creating stunning images.

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ZBrush 4R6

ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows.

Built within an elegant interface, ZBrush offers the world's most advanced tools for today's digital artists.

With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.

For more information about Pixologic, please visit www.pixologic.com



QuadSpinner

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Creator of 3D technology and trainings for VFX, QuadSpinner is considered by users and critics to be the best source of learning for realism in VUE and World Machine.

Dedicated to simplistic innovation and sophisticated results, QuadSpinner was founded to make valuable knowledge and progressive assets available to everyone at affordable prices.

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HELIOS - Command the Heavens

This revolutionary atmospherics software will elevate your skies to center stage.

With Helios you can now easily create, light, modify, and animate fully volumetric clouds – realistic towering thunderheads, wispy cirrus, volcano plumes, sandstorms, fog, and even aurora.

QuadSpinner's premier Cloud Library offers scores of artistically crafted clouds to give you ready access to nature's primary cloud types and phenomena.

>> More information!

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GEOGLYPH - Shape the World

The new frontier in terrain design, GeoGlyph will literally shape your worlds.

This professional suite of 51 advanced plugins for World Machine produces exquisite contours, textures, and flows. Many of these unique features are new to World Machine.

This powerhouse collection can create intricate geological formations and breathtaking combinations found in nature. Premium strata, elaborate erosion, plateaus, valleys, peaks, craters, ridges, rivers, archipelagos, blizzards, and more. And all with minimum key strokes and settings.

>> More information!

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MASTER CLASS: Los Angeles

In this 7-hour results-oriented intensive, Dax Pandhi shares his secrets on how to achieve photorealistic results in VUE. The revered VUE expert, teacher, and author of Realism in VUE also reveals invaluable steps to reduce render times and budget challenges without compromising quality.

The class is geared to help studios optimize creative direction and technical resources, empowering both the artist and production team.

All presentation topics and techniques have been prepared with large scale productions in mind.

>> More information!

For more information about Quadspinner, visit www.quadspinner.com.