Joined: September 17, 2011 Posts: 39
Location: San José, Costa Rica
Posted: May 7, 2012 Post subject:
Wow!, thats looks awsome! =D, you are doing a great job! im so happy to work with Lumen RT!
I have no idea how you are includding the characters, but since it´s becoming possible, it is always a good idea to leave an open window to allow LumenRT fans and modelers to create new moving models of their own and then share them (like an online LumenRT model library) and/or get models from Cornupia, i don know if im aiming too far, but i´m amazed about the tech e-on has developed and it would be great to take advantage of all the tools it has to offer =).
Nice job!!
Steve, you keep teasing us with these screen shots of some of the upcoming package contents. They look great and I can't wait to get them myself. Any news on when the new release date is for everything? Hopefully soon.
Chris, I would say the new content will be available sometime in June. We're also doing a lot of optimizations on the engine to speed up the baking process. It's a whole new version of LumenRT, in reality.
Here's another screenshot to show you the progress
Steve, is it possible with the june Update from LumenRT to work with other plattforms like 3DMax?
Nice pictures with the new trees and people you show us!
BTW, for those of you in the D.C. area, e-on is demoing the upcoming LumenRT Content Pack as we speak at AIA 2012 (WE Washington Convention Center), booth 2359.