Posted: April 18, 2007 Post subject: Viewport Flicker
My biggest gripe so far these last few days while working in Vue 6 INF is still that once I get my objects in the scene and textured they begin to flick in and out with every little tweak that I make so that I can't see what I'm doing.
I have a Geforce 8800 GTX. Has anyone figured out how to minimize this? I do not want to work in box mode.
have a look at file -> options... on 'display options' tab there's a setting called 'limit opengl polygons', try to increase it, or completely deactivate it for test
there are also some other options to play with, like 'enable background draw thread' and stuff
One of the things that was driving me crazy was a constant redraw caused apparently by the tooltips popping up/refreshing. This was quite annoying when working with Painting of Ecosystem. I disabled [unchecked] Show Tooltips in the Options panel.
Thanks everyone. Those tips did help. But my view still "jumps" into different redraw modes like boxes, and degraded modes. I want that off so that I can see where I'm moving things. I tried all of the other options settings as well as speed VS quality.
I wrote to Tech Support and they defaulted to me not having the latest drivers/etc, which is not the problem. I will continue to work it out with them, but I can't believe that this is not an issue for a lot more users.
Yes, my scenes are complex but similar scenes can load in other programs and not flick on and off. It makes it really hard to adjust objects, rotate them etc.
This is usually caused by Antialiasing of the video card hardware being turned on. For some reason, on many video cards, Vue does not like AA turned on, within your video card settings.
Try turning it off entirely (and any other AA setting in the video card) and restart Vue and see what happens.
I've noticed this on both nVidea and ATI cards, especially ones design more for high end gaming where there's many settings for AA, but they are not specific as to AA for opengl or direct x.
Once done with Vue you can turn it back on for your other apps (this is annoying, I know from firsthand experience, but it's the only way to get Vue to behave without that annoying stuff of objects disappearing as you rotate them or move the camera)
That was a good tip too. I turned off "Maintain Instant Redraw" and that got me a solid view of the plants but not the terrains or my high poly objects. They were decimated (even though I unchecked the degraded previews) but atleast they did not pop into box mode every 5 seconds.
When I say "solid" what I mean is that when I move them they do not flicker in and out.
Thanks all. I conclude that Vue just can't handle the big scenes like say, Max can. If there is anything else that can be done please let me know.
Great tip about the AA settings! I turned mine off and it made a HUGE difference. Thanks Smile<<
Glad to help.
I actually misunderstood the original question in terms of what type of flickering.... but shutting down the hardware AA temporarily for Vue does cure alot of other flickering, disappearing object issues